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Decompiling Xbox games using PDB debug info

i686.me
123 ポイント·投稿者 orange_redditor·6 か月前·20 コメント

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orange_redditor
·5 か月前·議論
It's possible and made a lot easier if you have a debug build of the game or any build that doesn't use LTO. If you targetted the Xbox 360 version of the game in particular you could use this fork of decomp-toolkit but it's still a work in progress https://github.com/rjkiv/jeff