Just wanted to chime in on this: it doesn’t matter how far you drag it to the right, but how “deep” you press: after pressing once, give it another, deeper press and the app switcher will appear.
> Of course Mac support request ratios will vary by game due to architecture and player base, but there’s little question that they’re higher in general, ...
Why? What is the nature of these support requests? Are they specific to your game? Could it be because your game was not properly made for macOS to begin with?
And how much does it cost to build and maintain your own domain, storage, delivery/updates infrastructure and billing system? Oh, and how about marketing for your app?