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postpress

7 カルマ登録 9 年前

投稿

Show HN: Block Garden - HTML Canvas WebGL sandbox and farming

kherrick.github.io
1 ポイント·投稿者 postpress·6 か月前·0 コメント

Show HN: Sprite Garden - HTML Canvas 2D sandbox and farming

kherrick.github.io
3 ポイント·投稿者 postpress·9 か月前·3 コメント

コメント

postpress
·9 時間前·議論
This got me thinking about experiments with models talking to each other over WebRTC: https://xt-ml.github.io/shadow-claw/

Its sort of a "P2P mesh" :-) Watch four instances of the harness running together and collaborating on checking the weather: https://www.youtube.com/watch?v=h1les1A3gcg
postpress
·5 か月前·議論
Even at only v1, along with the "don't break the web" mentality, Web Components are an extremely important stepping stone. We should cheer the implementers of these proposal on and help!

We can now render whatever content we want confidently, inside of other apps. Less than an iframe, but enough isolation (or not if you want) with all of the important benefits of being baked into the current document.

Example: https://kherrick.github.io/block-garden/

Same custom element running inside Angular: https://kherrick.github.io/apps/playground/block-garden
postpress
·7 か月前·議論
This is a very cool project. https://avatars.githubusercontent.com/u/3065761
postpress
·9 か月前·議論
Screencast automating the player from DevTools -: https://gist.github.com/kherrick/d73f2245e704f9e5465b08c3e4e...

Example source automateSpriteGardenFullscreenDig.js - https://gist.github.com/kherrick/7f8cc9d7bfdc9a6951657df8f13...
postpress
·9 か月前·議論
I've tested https://kherrick.github.io/sprite-garden/ by pressing, "W", "↑", or "space bar" to get started moving in the game. Afterwards the other functionality seems to work as expected in Firefox on Linux with the following versions:

- 140.3.1esr (64-bit)

- 143.0.4 (64-bit)

- 145.0a1 (2025-10-02) (64-bit)

Are you able to describe what issue you are seeing in particular?