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qouteall

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投稿

Lock-Free Deadlock

qouteall.fun
2 ポイント·投稿者 qouteall·3 か月前·0 コメント

Deadlock, Circular Reference and Halting

qouteall.fun
2 ポイント·投稿者 qouteall·3 か月前·0 コメント

Anything Will Work (In AI)

publish.obsidian.md
2 ポイント·投稿者 qouteall·6 か月前·0 コメント

Lying Virtual Eyes

surfingcomplexity.blog
1 ポイント·投稿者 qouteall·7 か月前·0 コメント

Higher-Level Software Design Ideas

qouteall.fun
1 ポイント·投稿者 qouteall·7 か月前·0 コメント

Shaping the future of AI from the history of Transformer [2024]

docs.google.com
1 ポイント·投稿者 qouteall·7 か月前·1 コメント

Thought-Terminating Cliches in Software

ckpinnegar.xyz
1 ポイント·投稿者 qouteall·8 か月前·1 コメント

WebAssembly Limitations

qouteall.fun
4 ポイント·投稿者 qouteall·8 か月前·1 コメント

Rust Contagious Borrow Issue

qouteall.fun
44 ポイント·投稿者 qouteall·9 か月前·10 コメント

Higher-Level Design Patterns

qouteall.fun
1 ポイント·投稿者 qouteall·9 か月前·0 コメント

How to avoid fighting the Rust borrow checker

qouteall.fun
26 ポイント·投稿者 qouteall·9 か月前·9 コメント

Personality Basins

near.blog
166 ポイント·投稿者 qouteall·2 年前·111 コメント

コメント

qouteall
·5 か月前·議論
It's probably due to server side rendering and rehydration. The rehydration use server side component state to override DOM state.
qouteall
·5 か月前·議論
With modern IDE and AI there is no need to save letters in identifier (unless too long). It should be "sizeInBytes" instead of "size". It should be "byteOffset" "elementOffset" instead of "offset".
qouteall
·5 か月前·議論
Normally the database and message queue is decoupled from the backend service. This decoupling makes managing simpler and make cross-language things easier.

But if the type system need to cover all these components, then they start coupling again.

Coupling is not necessarily a bad thing as long as it gives good developer UX. If the database is tightly coupled with programming language, then it looks like ORM but better. And it probably can also reduce CRUD biolerplate or N+1 issue etc.

Related, there is SpacetimeDB that make backend run within database, and the backend code is highly coupled with SpacetimeDB's own API
qouteall
·6 か月前·議論
WebAssembly standard design has considered binary size optimization. The format itself is quite compact. But porting native code to Wasm often brings many large existing libraries which contain a lot of code which makes the binary large.

The native ecosystem never payed attention to binary size optimization, but the JS ecosystem payed attention to code size in the very beginning.
qouteall
·6 か月前·議論
They originally used JS realm polyfill, which is not real JS realm. The polyfill has some security holes. Now they switched to Js interpreter in Wasm.

https://www.figma.com/blog/an-update-on-plugin-security/
qouteall
·6 か月前·議論
I've written about limitations of WebAssembly https://qouteall.fun/qouteall-blog/2025/WebAsembly%20Limitat...

WebAssembly still doesn't provide a way to release memory back to browser (unless using Wasm GC). The linear memory can only grow.

The Wasm GC limits memory layout and doesn't yet support multi-threading.

Wasm multithreading has many limitations. Such as cannot block on main thread, cannot share function table, etc. And web worker has "impedance mismatch" between native threads.

And tooling is also immature (debugging requires print debugging)
qouteall
·7 か月前·議論
One limitation of Rust macro is that it can only access code token, not actual type information.

When macro sees a type `X` macro can never be sure whether it's `&str` as Rust allows type alias. If `X` is not `&str` it may also be a struct that contains `&str`, still macro cannot know.

Wasm-bindgen workarounds this issue by generating "fake functions" then read and remove them in CLI:

https://wasm-bindgen.github.io/wasm-bindgen/contributing/des...

Zig comptime allows getting full type information. This is one advantage of Zig.
qouteall
·7 か月前·議論
The optimistic concurrency control that reads multiple shards cannot use simple CAS. It probably needs to do something like two-phase committing
qouteall
·7 か月前·議論
Thanks for reply.

So in my understanding:

- The transactions that only touch one shard is simple

- The transactions that read multiple shards but only write shard can use simple optimistic concurrency control

- The transactions that writes (and reads) multiple shards stay complex. Can be avoided by designing a smart sharding key. (hard to do if business requirement is complex)
qouteall
·7 か月前·議論
In real-world business requirements it often need to read some data then touch other data based on previous read result.

It violates the "every transaction can only be in one shard" constraint.

For a specific business requirement it's possible to design clever sharding to make transaction fit into one shard. However new business requirements can emerge and invalidate it.

"Every transaction can only be in one shard" only works for simple business logics.
qouteall
·7 か月前·議論
This video criticizes Rust using perfect solution fallacy. Critizing a useful thing just because it's imperfect.

https://en.wikipedia.org/wiki/Nirvana_fallacy
qouteall
·7 か月前·議論
We are in the down season.
qouteall
·7 か月前·議論
There are two kinds of slowness. One is trying hard while getting no visible result. Another is procrastination. The article refers to the first
qouteall
·7 か月前·議論
The better phrase is that "if it compiles, then many possible Heisenbugs vanish"

https://qouteall.fun/qouteall-blog/2025/How%20to%20Avoid%20F...
qouteall
·7 か月前·議論
I want to add Contagious Borrow Issue https://qouteall.fun/qouteall-blog/2025/How%20to%20Avoid%20F...

Contagious borrow issue is a common problem for beginners.
qouteall
·7 か月前·議論
Lecture video https://www.youtube.com/watch?v=orDKvo8h71o
qouteall
·7 か月前·議論
Goodhart's law: When a measure becomes a target, it ceases to be a good measure.

AI companies have high incentive to make score go up. They may employ human to write similar-to-benchmark training data to hack benchmark (while not directly train on test).

Throwing your hard problem at work to LLM is a better metric than benchmarks.
qouteall
·7 か月前·議論
It's (at least) the second time Couldflage gets bitten by React. Last time an useEffect caused an incident.

https://blog.cloudflare.com/deep-dive-into-cloudflares-sept-...
qouteall
·7 か月前·議論
Configuration complexity clock

https://mikehadlow.blogspot.com/2012/05/configuration-comple...
qouteall
·7 か月前·議論
Can you provide the source of "(eg Android definitely has sanitizers running on every commit and yet it wasn’t until they switched to Rust that exploits started disappearing)"?