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rak1507

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投稿

Notes on writing a voxel game in Dyalog APL

homewithinnowhere.com
3 ポイント·投稿者 rak1507·4 か月前·0 コメント

コメント

rak1507
·8 か月前·議論
You won't get anything from vapourware salesmen.
rak1507
·8 か月前·議論
It seemingly takes a long time to write good software too, co-dfns is infinity+1 years in progress...
rak1507
·9 か月前·議論
There's a difference between one line and short/terse/elegant.

  {m:(x,x)#til x*x; r:til[x]-x div 2; 2(flip r rotate')/m} 
generates magic squares of odd size, and the method is much clearer. This isn't even golfed as the variables have been left.
rak1507
·5 年前·議論
lol do you actually think people care about providing the 'best quality software they can create' https://www.npmjs.com/package/is-even etc