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smileybarry

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smileybarry
·26 日前·議論
Whether it's a parody or satire or a fake product page for a DIY project, emphasizing the climate cost of AI while using AI to generate every video there kind of ruins it.
smileybarry
·26 日前·議論
And also https://en.wikipedia.org/wiki/Common_People_(Black_Mirror)
smileybarry
·2 か月前·議論
Archive.md link: https://archive.md/BXov8

In case you were also inexplicably blocked by Cloudflare.
smileybarry
·3 か月前·議論
Odd, it was off for me the first time I opened that website, maybe it's persisted from some other context.
smileybarry
·3 か月前·議論
iOS does this by default too, but it tells you about it and gives you the option to not strip the location from EXIF: the bottom of the photo picker has the text "Location not included", and the context menu opened by the "..." button on the left has a "Location" toggle. Just tested this myself on iOS 26.4.1.
smileybarry
·3 か月前·議論
This is why I said Electron-esque. I meant you didn't need a wrapper or renderer of some kind. You literally didn't bundle anything executable, your app was a ZIP of JS files & images that Windows spawned a host process for.
smileybarry
·4 か月前·議論
Yeah, I was expecting something like the Animal Crossing dialog bubble or something. At least put Tom Nook as the boss character.
smileybarry
·4 か月前·議論
WinJS was a bit different, where your app was genuinely just a bundle of JavaScript and a UWP host process dealt with the rendering. (No Electron-esque to deliver with your app) Made for some tiny, succinct apps.
smileybarry
·4 か月前·議論
It's funny that Horizon Worlds will shut down before its actual launch here. Meta Quest headsets are sold here but the Horizon Worlds part of the OS was entirely blocked off. (The mobile app shows it, but I could never get the headset to navigate anywhere, just stuck in the homeworld lobby)
smileybarry
·5 か月前·議論
I would also read "Windows Native Development" as driver development or compiling directly with `nmake` (neither of which are described there).
smileybarry
·5 か月前·議論
Windows SDKs, WDKs (driver dev), Visual Studio releases, and .NET SDKs all coexist peacefully on a machine. If a project build breaks due to newer SDKs, it's because it was configured with "use newest version". (Which is usually fine but sometimes requires pinning if you're using more "niche" things like WDK)
smileybarry
·5 か月前·議論
> You don't have to install executables downloaded from an unknown GitHub account named marler8997. You can download that script and read it just like any other shell script.

You do because the downloaded ZIP contains an EXE, not a readable script, that then downloads the compiler. Even if you skip that thinking "I already have VS set up", the actual build line calls `cl` from a subdirectory.

I'm not going to reconstruct someone's build script. And that's just the basic example of a one file hello world, a real project would call `cl` several times, then `link`, etc.

Just supplying a SLN + VCXPROJ is good enough. The blog post's entire problem is also solved by the .vsconfig[1] file that outlines requirements. Or you can opt for CMake. Both of these alternatives use a build system I can trust over randomgithubproject.exe, along with a text-readable build/project file I can parse myself to verify I can trust it.

1: https://learn.microsoft.com/en-us/visualstudio/install/impor...
smileybarry
·6 か月前·議論
If you haven't already, you can ask Google for a refund on that (the second, recent) in-app purchase:

https://support.google.com/googleplay/answer/15574897?hl=en

The policies are "up to 48 hrs after purchase" but I'm sure "purchase does not work at all" is an exception. (It is on iOS)
smileybarry
·6 か月前·議論
It could also just pretend to encrypt your drive with a null key and not do anything, either.

You need some implicit trust in a system to use it. And at worst, you can probably reverse engineer the (unencrypted) BitLocker metadata that preboot authentication reads.
smileybarry
·6 か月前·議論
BitLocker recovery keys are essentially the key to an at-rest, local copy of the real key. (I.e., they need access to the encrypted drive to get the real encryption key)

When you use a recovery key at preboot, it decrypts that on-disk backup copy of the encryption key with your numerical recovery key, and uses the decrypted form as the actual disk encryption key. Thus, you can delete & regenerate a recovery key, or even create several different recovery keys.
smileybarry
·6 か月前·議論
No, you can just revoke and regenerate the recovery key with `manage-bde`.
smileybarry
·6 か月前·議論
Not anymore, modern hardware running Windows 11 Home now also has FDE, technically running on BitLocker, just that it's called "Device Encryption" and doesn't have the same options:

https://support.microsoft.com/en-us/windows/device-encryptio...

> For reference, I did accidentally login into my Microsoft account once on my local account (registered in the online accounts panel)

Those don't usually count as the "primary" MS account and don't convert a local account. For example, you can have a multiple of those, and generally they're useful to save repeated signins or installing stuff from the Microsoft Store that require a personal account.
smileybarry
·6 か月前·議論
> so they can never target just one individual

You assume the binary can't just have a machine check in itself that activates only on the target's computer.
smileybarry
·6 か月前·議論
That's for Entra/AD, aka a workplace domain. Personal accounts are completely separate from this. (Microsoft don't have a AD relationship with your account; if anything, personal MS accounts reside in their own empty Entra forest)
smileybarry
·6 か月前·議論
That's actually a misunderstanding that blew up to an outright lie:

The Start Menu is fully native. The "Recommended" section (and only it) is powered by a React Native backend, but the frame & controls are native XAML. (I.e. there's a JS runtime but no renderer)