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stevefolta

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stevefolta
·20 日前·議論
"If you have a procedure with ten parameters, you probably missed some." -- Alan Perlis
stevefolta
·2 か月前·議論
Looks like a new 1.3 release is coming very soon.

I love QBE, but it does have its limitations: - It handles the ABIs for passing and returning structures in registers, but only with superfluous copies to and from the stack. - Can't generate debug info for data. This is probably due to lack of assembler support and/or complexity in the DWARF format. - The line number debug info directives are currently undocumented and don't support inlined functions.

But it's smol, effective, and it doesn't make you deal with phi nodes!
stevefolta
·4 か月前·議論
There's also my own "KX" (<https://codeberg.org/stevefolta/kx>), a very similar project. Mere looks like it wants to be more serious in the long term.
stevefolta
·6 か月前·議論
Oh, it _does_ have string interpolation, my bad. Sadly, not by default -- you still have to go back and add an "f" before the string once you've started typing it and then realize that you want an interpolated string. Also, it doesn't always work -- if I define two interpolated string variables in one function, GCC chokes in a way I'm not understanding. And every interpolated string variable consumes 4K of global memory.
stevefolta
·6 か月前·議論
Nice! Compiles in 2s on my unexceptional hardware. But it lacks my other main desiderata in a new language: string interpolation and kebab-case.
stevefolta
·6 か月前·議論
Hooray! Personally, I'm hoping this'll lead to support for the GPU on Spacemit SoCs.
stevefolta
·7 か月前·議論
I’ve often heard “Fontucky” for Fontana CA.
stevefolta
·8 か月前·議論
In synthesizers, diodes are used in oscillators to shape triangle waves into sine waves.
stevefolta
·8 か月前·議論
Hainbach's video on the collection: <https://www.youtube.com/watch?v=WxYGxpXBEos&t=2024s>
stevefolta
·9 か月前·議論
This video says latency is two samples: <https://www.youtube.com/watch?v=TzEoYlaj9u8&t=110s>.
stevefolta
·9 か月前·議論
Once you cut through all the verbiage, this is just a re-invention of Woosh (https://woosh.sourceforge.net/).
stevefolta
·昨年·議論
Oh, perfect, thanks! I've been using Niri for less than a week, hadn't got to using named workspaces yet, and missed the bit in the docs where it says they can be empty.
stevefolta
·昨年·議論
The one caveat -- and it's a big one -- is that Niri numbers workspaces dynamically, and won't let you have an empty workspace (except temporarily).