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threekindwords

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投稿

[untitled]

1 ポイント·投稿者 threekindwords·4 か月前·0 コメント

ASCIIQuarium

robobunny.com
3 ポイント·投稿者 threekindwords·5 か月前·0 コメント

Show HN: Quibble – Adversarial AI document review using Codex and Claude

github.com
3 ポイント·投稿者 threekindwords·5 か月前·0 コメント

Show HN: Alien Abducto-rama: a FUN browser game I made with my kids

studio.mfelix.org
6 ポイント·投稿者 threekindwords·6 か月前·1 コメント

May your tokens be blessed

mfelix.org
1 ポイント·投稿者 threekindwords·6 か月前·0 コメント

コメント

threekindwords
·4 か月前·議論
ghostty has extensive shader support and claude knows how to write shaders... i was tired of staring at boring black rectangles all day... so i built a shader that fills the background with slow-moving color gradients.

every window gets its own palette that drifts over an hour. i think it's beautiful without being distracting.

thank you mitchell and contributors for implementing and supporting animated shaders! thank you to the folks who have shared their shader code in public so i could build this! it was so much fun to make and i use it everywhere

https://github.com/mfelix/chromadrift

stay gold, shine bright
threekindwords
·5 か月前·議論
i've used macwhisper (paid), superwhisper (paid), and handy (free) but now prefer hex (free):

https://github.com/kitlangton/Hex

for me it strikes the balance of good, fast, and cheap for everyday transcription. macwhisper is overkill, superwhisper too clever, and handy too buggy. hex fits just right for me (so far)