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throwawaywindev

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throwawaywindev
·5 年前·議論
That’s why you use COM or WinRT with strong contracts.
throwawaywindev
·5 年前·議論
Agreed, my first thought was why don’t they remove the Like button too?
throwawaywindev
·5 年前·議論
They teach that stuff in business school.

https://www.youtube.com/watch?v=cFLjudWTuGQ
throwawaywindev
·5 年前·議論
Time to sell every possible 4K bitmap as individual “generative art” NFT’s.
throwawaywindev
·5 年前·議論
Has to be for their mixed reality product rumored to launch next year that they’ll want native apps to be developed for. There are only so many ProRes video editors out there.
throwawaywindev
·5 年前·議論
Yea, I originally ordered an M1 Max model after the presentation, then cancelled it when I realized for what I would use a GPU for (gaming and 3D development) a RTX 3080 laptop would be a much better choice. I also don’t care about performance/watt as much since I use my iPad for non-work stuff.

But the technology nerd in me still wants to buy one for completely irrational reasons.
throwawaywindev
·5 年前·議論
C++ compilers probably will.
throwawaywindev
·5 年前·議論
I believe they compared it to a ~100W mobile RTX 3080, not a desktop one. And the mobile part can go up to ~160W on gaming laptops like Legion 7 that have better cooling than the MSI one they compared to.

They have a huge advantage in performance/watt but not in raw performance. And I wonder how much of that advantage is architecture vs. manufacturing process node.
throwawaywindev
·5 年前·議論
The M1 Max is drool worthy but Mac gaming still sucks. Can’t really justify it given that I don’t do video editing or machine learning work.
throwawaywindev
·5 年前·議論
Video game consoles have been using integrated graphics for at least 15 years now, since Playstation 3 and Xbox 360.
throwawaywindev
·5 年前·議論
After 15 years I realized that all the code I’ve ever written is nothing fancier than a clumsily wired breadboard. I’m transitioning to engineering management as I get way more out of coaching, planning, and product management, and it’s a lot more challenging and rewarding.

I can still scratch the coding itch by writing scripts or utilities or visualizations. Writing something for just me or five people is just as satisfying as writing something for a billion people.
throwawaywindev
·5 年前·議論
“ Second, running in a browser makes the top of your user acquisition funnel wider, because all it costs to try your platform is a click.”

While often cited, I don’t think that’s as much of an advantage anymore in the age of app stores, Steam, game streaming, and downloadable games on consoles, where all it costs is a tap or two.
throwawaywindev
·5 年前·議論
Those look like phishing for answers to account security questions.
throwawaywindev
·5 年前·議論
Probably could have made most of the event handlers separate methods rather than lambdas. That would have made the UI structure easier to read. I don’t know Swift or SwiftUI though.
throwawaywindev
·5 年前·議論
Efficiency is not always a good thing. We’re not machines and we shouldn’t aspire to some Wall-E existence where we do nothing but consume without any inconvenience.
throwawaywindev
·5 年前·議論
You know what’s even better UX? Light switches. The Hue dimmer switches are great.

The most value I get out of them being “smart” is that I can program a double tap of the “off” button to turn off all lights in the house, or multiple taps of the “on” button to cycle between scenes.
throwawaywindev
·5 年前·議論
Only because housing cost usually isn’t included in the definition of inflation for some crazy reason. Housing costs are out of control.
throwawaywindev
·5 年前·議論
It’s not really about trust for me, it’s an employer requirement to have Bitlocker turned on.