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withmorten

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withmorten
·5 年前·議論
Well actually, Win10 font rendering is broken, i.e. 1 and l look completely the same on Courier New on Win10, but not on Win7 ... there are years old bug reports (it broke in some feature update), but of course those have been ignored.
withmorten
·5 年前·議論
Well, we all know that one-in-a-million chances crop up nine times out of ten.
withmorten
·5 年前·議論
The readme actually links to the Steam store, so if anything, they'd make more money!
withmorten
·5 年前·議論
Also discussed here: https://news.ycombinator.com/item?id=26130320
withmorten
·5 年前·議論
Then you'll love "CCutsceneMgr::RemoveEverythingFromTheWorldForTheBiggestFuckoffCutsceneEver()" - yes, that is a name originally chosen by R*!
withmorten
·5 年前·議論
To add to what aap mentioned, it also made it relatively easy to compile re3 and reVC with the original IDE it was written in - CodeWarrior 7. Some things accidentally made it in, like sized enums, but overall no major surgery required, or rather, far less than I expected.
withmorten
·5 年前·議論
premake is something like cmake. The sources are at https://github.com/premake/premake-core.

The binaries in the repo are from their github actions builds, from whenever I last updated the premake binaries in re3: https://github.com/GTAmodding/re3/pull/945