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yeasku

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yeasku
·6 か月前·議論
[dead]
yeasku
·6 か月前·議論
[dead]
yeasku
·6 か月前·議論
[dead]
yeasku
·6 か月前·議論
[dead]
yeasku
·6 か月前·議論
[dead]
yeasku
·6 か月前·議論
[dead]
yeasku
·6 か月前·議論
[dead]
yeasku
·6 か月前·議論
[dead]
yeasku
·6 か月前·議論
[dead]
yeasku
·6 か月前·議論
[dead]
yeasku
·6 か月前·議論
Jews were not only expelled from Arab counties, catholic too.
yeasku
·6 か月前·議論
More than 70000 including 20000 children? Wow thats a lot.
yeasku
·6 か月前·議論
HN had many phases, crypto, js frameworks, the cloud...

The guy coding in C++ still has a great job, he didnt miss anything, is all fucking FOMO.
yeasku
·6 か月前·議論
I am the most productive in my team, by far, 2 promotions in 1 year.

I never use LLMs
yeasku
·6 か月前·議論
I see people sharing stuff here every day.

What makes LLM makers different that they dont have time to share it like everybody else does?
yeasku
·6 か月前·議論
But is Claude Code
yeasku
·6 か月前·議論
The LLM crowd kind of likes hype.
yeasku
·6 か月前·議論
What would be more likely,

That people making startups is too bussy working to share it on HN or that AI is useless in real projects.
yeasku
·6 か月前·議論
I have seen it. And it is a mess.

Is not only that the.code quality is bad, to be fair in most projects is.

The biggest problem is every single component of the stack uses different conventions and names for everything.

When nobody looks at the code naming things becomes harder until everything is <generic name>
yeasku
·6 か月前·議論
Preciselly because C# uses GC is common to just allocate everything in a chunk to not trigger the gc later.

Aka you minimize allocations in gameplay.