Gaming becoming more and more popular recently has only just been detrimental to the industry as a whole as we've come to learn that shareholders are willing to sacrifice game quality for profits.
Every new release is just eye-candy and a thinly-veiled money grab while delivering shallow gameplay. It's very disheartening. Especially when you consider the fact that for the younger gamers this is all they know.
They never got a chance to see video games unaffected by lootboxes, B2P games with cash shops or "free to play" games that aren't blatantly pay to win.
Let's not even touch on the shady & dehumanizing labor practices the entire gaming industry seems normalizes.
The future of gaming is anything but positive for me. I feel like most people are mistaking the success of new technologies (AR & VR) as the success of video games. Most videos games release in the last 5 years are absolute shite and the ones that aren't are marginal at best.
I'm no "cyber security expert", but from what I can understand it can be something as simple as, what was mentioned above, tracking ip addresses to analyzing the processes leading up to and used in the attack. Whether that is how they approach the target, the tools used and/or any evidence left behind.
When a large enough amount of attacks are performed by one group you gain some insight in how they work & approach problems. Very similar to how law enforcement would be able to "fingerprint" a serial killer based on his patterns or how a professor would be able to tell you plagiarized the code for a project based on the pattern of your early assignments.
People are not immune to patterns and habits. Groups, much like people, are effectively extensions of these patterns and habits but on a grander scale. In a normal workplace this is called company "culture".
I do think that facial recognition has it's place in society, after all the cat is already out the bag. But I believe it should be reserved ONLY for border integrity and very high-level national security incidents. For example, I do not have any issue with facial recognition being implemented at all points of entry with it's data being purged after a randomized time with a set undisclosed minimum time frame. It is entirely within a country's rights to know who is entering and leaving their country in my opinion. This would strike a middle ground in both security and privacy and it's not like countries don't already have this information.
Private & for-profit use in any capacity should be banned.
Basically, the technology isn't bad. Humans are bad. So we should close off any and all avenues of abuse from a human agent. An AI system should be in place to create, access, store and retrieve the data with no human middle-man. The request to retrieve the data should follow the same procedures as for a warrant, but should require a high-level, non-partisan court order and should only return whether the subject was recognized and those specific frame of footage. The procedure should have sufficient checks and balances so no one can arbitrarily access this data. Every. Single. Request should be audited before being processed by multiple parties.
Stopping governments that abuse this technology should be encouraged. But that is naive thinking. It has definitely already begun in China for example. All we can do is keep it out of the hands of private corporations.
And you are being incredible optimistic. No one is arguing that facial recognition can't be beneficial. We are discussing whether those pros outweigh the cons and honestly, with most government track record... I cannot say with a shred of confidence this technology will not be abused, both privately & publicly, without heavy, thoughtful and tech-savy regulations.
Gaming becoming more and more popular recently has only just been detrimental to the industry as a whole as we've come to learn that shareholders are willing to sacrifice game quality for profits.
Every new release is just eye-candy and a thinly-veiled money grab while delivering shallow gameplay. It's very disheartening. Especially when you consider the fact that for the younger gamers this is all they know.
They never got a chance to see video games unaffected by lootboxes, B2P games with cash shops or "free to play" games that aren't blatantly pay to win.
Let's not even touch on the shady & dehumanizing labor practices the entire gaming industry seems normalizes.
The future of gaming is anything but positive for me. I feel like most people are mistaking the success of new technologies (AR & VR) as the success of video games. Most videos games release in the last 5 years are absolute shite and the ones that aren't are marginal at best.