zeuxcg·23 日前·議論No, mega texture like approaches were almost never used outside of a couple id games. The texture pop in was mip streaming, which persists to this day but memory is a bit less scarce and disk read speeds are much better so you notice it less.
zeuxcg·8 か月前·議論You really want to avoid a dependency on prior content of the destination register, to allow renaming and maximize out of order scheduling.