Evaluating Eye Tracking Systems for Computer Input (2012)(yorku.ca)
yorku.ca
Evaluating Eye Tracking Systems for Computer Input (2012)
https://www.yorku.ca/mack/cogain.html
3 comments
The data on comfort using eye tracking is fascinating (4.5 Results and Discussion):
A bit tangential but my limited experience playing star citizen with eye tracking technology was exhilating.
With the technology out at the time (and the little i could do with it) i was mostly limited to exaggerated eye movements.
Repeated "full side eye" gestures were definitely uncomfortable (physically) and at times somewhat nausesting.
After a few weeks of steady gameplay things were noticeably better but still not something i could maintain without discomfort for more than 1.5-2hrs.
With the technology out at the time (and the little i could do with it) i was mostly limited to exaggerated eye movements.
Repeated "full side eye" gestures were definitely uncomfortable (physically) and at times somewhat nausesting.
After a few weeks of steady gameplay things were noticeably better but still not something i could maintain without discomfort for more than 1.5-2hrs.
12 years ago: "this is interesting and maybe quite comfortable to use"
Now: "please view the entirety of this video ad to continue"
Now: "please view the entirety of this video ad to continue"