Converting colors in JavaScript at 6B operations per second(dkryaklin.com)
dkryaklin.com
Converting colors in JavaScript at 6B operations per second
https://dkryaklin.com/blog/colordx-gpu
11 comments
Also, the hardest part on the reader imo: Language that conveys an unearned sense of importance and emotion in appropriate places.
Ah is that the phrase for this bullshit, staccato? It's tiring to read.
What's up with AI producing low usability websites? Dark mode, tiny fonts, gray text on black background, and so on.
So great to see WebGL stuff featuring on the front page.
It was OpenGL that got me into graphics and games programming from a young age - NeHe's tuts in particular (anyone remember those?).
Are there similar introductory tuts for WebGL?
It was OpenGL that got me into graphics and games programming from a young age - NeHe's tuts in particular (anyone remember those?).
Are there similar introductory tuts for WebGL?
This is just AI slop explaining the very basics of what a pixel/fragment shader is. The usecase is not particularly useful. Doesn't belong on HN.
Ah yes, surely those 6B operations per second are very usable by the CPU and don't take a massive performance hit by syncing. It's definitely not an article to say "i let a fragment shader do very simple math and it was very fast".
rohitsriram(1)
em dash, staccato
no thing 1, no thing 2, just thing 3
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Please don't harm your work like this. Let it speak for itself + add your authentic voice.