> Once on a late-night session, I had Cline!Claude spontaneously point out the time to me and suggest that I get to bed and come back fresh the next day.
I had Claude say something "It's getting late, let's pick this up tomorrow" at like 11am.
As for context, in my experience Claude starts trying either to do maximum work with minimum tokens when it's approaching limit, or it starts deferring useful work while doing busy work. Both result in a mess and complete loss of traction after compaction.
> Do human developers check for 200 items when they do code review? How long would that take? It's quite clear that AI code review could be better even with some error.
We (humans) don't do 200 point inspection, but we also don't review every code change in a spherical vacuum without prior knowledge of the project. However, we do check a lot of things.
> What's hard for AI is also hard for human, if not more.
That's just plain wrong. AI straight up suffers with counting things, and I'm not just talking about counting 'r' in strawberry. Some things are easier for AI some are easier for human.
I'd assume China wants to keep as much manufacturing capabilities of Taiwan intact. If it was just about unification, then it would have happened long time ago.
> This. Amazon has the best checkout and delivery system in the world, and that alone is worth a few extra dollars.
IIRC amazon yeets you out of their marketplace if you sell items cheaper than on amazon.com. Which you can work around by giving our coupon on your website, but that results in email/sms spam.
I asked Opus why it used raw http client instead of api client that is already a dependency and it said: "you're right it's overkill" and proceeded to implement api client on top of raw tcp socket.
It’s wild that we’re still unraveling the effects of COVID-19. It really feels like every video game exec convinced themselves the pandemic boom was permanent, and that we were all going to be stuck at home forever playing games.
I regularly shop at Costco and its usually one of five which ever is more convenient at the time. In all of my experience with Costco there is exactly one that has shitty parking, the rest are fine. That is if you have enough wrinkles in your brain to notice that in front of the store there 10 cars waiting for spot and parking a little bit in a back is easier.
I often see people cruising around still looking for parking while I already managed: to park, walk to the storefront, get myself a hot dog, eat my hot dog, grab a cart.
I haven't tried this on iPhone yet, but on android you can share Wi-Fi connection. Many times I've connected phone to hotel Wi-Fi and then chromecast to my phone.
> Surprised no one's mentioned it so far, but CarPlay / Android Auto aren't just features, they're consistency.
No, they are not. When you press "Home" button on your car where does it go? In some cars it goes to CarPlay main screen, in others it goes to car's built-in system main screen. When you press back what happens? When you press Nav/Maps button where does it go? Again, some cars will launch built-in navigation while others will go in whatever last nav app you used in car play. Mazda disables touch screen when car play is enabled (which is good and I like it)
> One interesting use case I saw was a couple where one used a left-to-right interface and the other a right-to-left UI.
That depends on if car was originally made for left-hand or right-hand traffic, some cars allow you to change that (in my BMW it required messing with obd port)
You picked a bad example. You get any music/podcast/any-other-audio continuity with just Bluetooth. Likewise, you even get controls for music and audio metadata displayed.
What you don't (usually) get from car's regular infotainment:
- Maps that don't suck
- Maps that get updated often
- Navigation that is aware of more than just what HD Radio tells about highways
- Helpful notification when you get into the car that starts navigating to whatever is next on your calendar
- A choice between what navigation software to use
- Ability to switch between audio sources (i.e. go from audiobook to spotify)
IMO Android Auto and CarPlay generally implemented pretty poorly in pretty much anything, but Mazda.
Booklets and maps are thing of the past. If you want more than a disc in a box you have to buy collectors edition that been a thing for the last decade, probably.
Indie games rarely come out on physical media. If you want a physical object for the sake of having a physical object - buy/print cases and print covers. Alternatively, get into vinyl, those at least can be presented as wall art.
> you still have no control over digital downloads unless it's DRM free
Again, with consoles you don't have control over physical discs/cartridges either. Nothing stops Sony and MS follow Nintendo. You can only "own" something if it's fully offline and DRM-free (be it officially DRM-free or liberated by nice people)
"woke agenda" implies that agenda is...being woke. "Market changes" implies companies that chasing money as they designed to do. AAA publisher goal is to make as much money as possible, they achieve that by selling as many copies as possible. That is achieved by targeting wider audience. Teenage boys and man babies with brains of a teenage boy can only get you so far.
My main argument is that I have more ownership of games that I have downloaded on PC (be it from steam, gog or that girl who is into fitness) than physical media on consoles.
> How were they allowed to "sell" those titles in the first place then? Because it was never implied that access might be lost or restricted,it was very much sold to customers,not rented.
I had Claude say something "It's getting late, let's pick this up tomorrow" at like 11am.
As for context, in my experience Claude starts trying either to do maximum work with minimum tokens when it's approaching limit, or it starts deferring useful work while doing busy work. Both result in a mess and complete loss of traction after compaction.