Another sad anecdote: A bank in Finland suspended an account for a text in free-form message field of a bank transfer. The message was for a vet visit of a dog named Ira. When you say "Ira's payment" in Finnish, you add suffix -n, so the text field said Iran, which of course must indicate money transfer to a sanctioned country. It is comforting to know that the bank system catches all the illegal activity that the sanction-busting criminals helpfully announce.
This is quite interesting, the researchers describe the inhibitor working like a biological mask for your nose. In mice the protection lasted for 8 hours, and human trials are pending approvals.
We can also cut them to make room for new trees. If we don't burn the C in them to CO2, but use them as raw materials (buildings, alternative to plastics, etc.) there is even more potential for carbon capture in this way.
Of course, the long term solution is to grow as many new trees per year as we emit CO2, so there is an upper limit for our CO2 budget, but this should give use time to convert to carbon neutral energy production and consumption without hampering the the GDP growth too much. In fact, it has been estimated that world GDP can actually grow even during the transition, due to, for example, positive effects of improved environment (health improvements lead to productivity improvements and so on).
From the release notes: "Parchment and vellum are made from animal skin so change material composition and color for spellbooks with those descriptions from paper to leather; eating those books now breaks vegetarian conduct" (emphasis mine)
There is something heartwarming about the attention to detail in some games. NetHack, Dwarf Fortress, ... I wish more games would be made with this mindset. Many modern games seem to overemphasize the "gaming" aspect, and sometimes forget the "playing" with all its joyful intricacies.