50 Years of Text Games: “Shades of Doom”, a FPS by and for the Blindif50.substack.com1 points·by aaronareed·5년 전·0 comments
50 Years of Text Games: early VR text experiment “Screen” (2002)if50.substack.com1 points·by aaronareed·5년 전·0 comments
50 Years of Text Games: Emily Short's “Galatea”if50.substack.com1 points·by aaronareed·5년 전·0 comments
50 Years of Text Games: Andrew Plotkin's “So Far” (1996)if50.substack.com1 points·by aaronareed·5년 전·0 comments
50 Years of Text Games – The Groundbreaking Hypertext “Patchwork Girl”if50.substack.com1 points·by aaronareed·5년 전·0 comments
Monster Island (1989): Play-by-mail gaming on “50 Years of Text Games”if50.substack.com1 points·by aaronareed·5년 전·0 comments
Were gamers in 1987 ready for an interactive romance?if50.substack.com2 points·by aaronareed·5년 전·0 comments
Uncle Roger, an early hypertext fiction, posted to The WELL in 1986if50.substack.com2 points·by aaronareed·5년 전·0 comments
Four decades before AI Dungeon, a game where you could type whatever you wantedif50.substack.com5 points·by aaronareed·5년 전·0 comments
For 02022020, tweeting parallel versions of a novel about parallel realitiesmedium.com1 points·by aaronareed·6년 전·0 comments
Subcutanean, a procedural novel where no two copies are alikeigg.me1 points·by aaronareed·7년 전·0 comments
aaronareed·5년 전·discussThis is an incredible game idea and you should absolutely make this because I want to play it!