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bavell

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bavell
·9일 전·discuss
> "... the plaintiff submitted an application in 2020 for food containers and other items invented by DABUS, an artificial intelligence the plaintiff had created."

The plantiff is Stephen Thaler: https://imagination-engines.com/founder.html
bavell
·9일 전·discuss
Fable was only available for a few days, not seven.
bavell
·17일 전·discuss
Yep, 9:30p here and it's 82F/80% humidity. Still pretty mild compared to the deep summer months (Jul/Aug)!
bavell
·20일 전·discuss
Not my experience at all when I played around a year ago. There were plenty of noob-specific / noob-friendly lobbies with a mix of helpful players and fellow casuals.
bavell
·23일 전·discuss
My rock collection causes concepts to enter my brain, but I don't think I'd say they're communicating with me, nor I with them.
bavell
·지난달·discuss
Another option - we keep the wild west unverified web, dotted with islands of verified/vetted spaces.
bavell
·지난달·discuss
This was a helpful visualization: https://youtu.be/U_sI9agWmEw?si=MItDfnTx1-oT_qX_
bavell
·지난달·discuss
> after I realize what's happening, I tend to take a little longer for each reply so they figure out it's faster to just do the research on their own most times.

Agreed, and I do the same. They still get a courteous reply, but they also feel a little "pain" when they don't get a timely answer - an effective teacher.
bavell
·2개월 전·discuss
> MtGox

Whew, that brings me back!

I still think about the Bitcoin my buddy paid me for his half of a pizza ~15 years ago... worth 6 figures now haha.
bavell
·2개월 전·discuss
Great to hear, will submit my application soon :)
bavell
·2개월 전·discuss
> I'm not a Windows user—I only use it for gaming—so I don't really know how to get around this issue.

5ish years back I used to have a PCI passthrough via OVMF [0] setup for my GPU and my windows VM (Arch host) so I could game on windows.

Then I realized Proton/wine had gotten good enough to play all my games (I don't play AAA competitive shooters) and I dropped the VM and never looked back.

I would encourage everyone to give Steam/Proton on Linux a shot if you haven't recently and see if you're able to drop windows for good. These days, I don't even look at compatibility - 95% of games work OOTB and the other 5% work by changing the proton version (i.e. proton-ge). YMMV of course but I've been much happier without windows on my system.

[0] https://wiki.archlinux.org/title/PCI_passthrough_via_OVMF
bavell
·2개월 전·discuss
HN bio checks out.

Kids are an investment, not a sunk cost.
bavell
·2개월 전·discuss
What a weird time for our industry. On one hand, small teams have never been able to move faster than right now.

On the other, the economy and market conditions are brutal for the little guys. Incumbent behemoths hoovering up value, talent and financing.

Instead of shaking things up as usual when a major paradigm shift hits, AI has mostly been a centralizing, consolidating force. Not that I was expecting it to be otherwise, but it's certainly dismaying to witness.

Or am I being too pessimistic / glorifying the past?
bavell
·2개월 전·discuss
In a reductive sense, yeah it's a bit silly. But zooming out, I can understand. Sucks to have your hand forced. Sucks to be let down. Sucks to watch something that was great fall from grace.

Thanks for Ghostty, been my daily driver for awhile now. Hope the rest of your day/week goes much better!
bavell
·2개월 전·discuss
Didn't the guy flee the country after posting bail? Doesn't exactly scream "innocent".
bavell
·2개월 전·discuss
Perhaps you could generate a few tokens before the entire model is downloaded, but since every token takes a potentially different "path" through an MoE model, you'd still need to wait for the entire download before getting deeper than a handful of tokens... which is not really a UX improvement imo.
bavell
·3개월 전·discuss
Going on 10 years now for me, tried Helm a bit and yep - all I've really needed was a package.json deploy script with sed to bump the image version.
bavell
·3개월 전·discuss
Funny, I've been doing the same thing lately! CC + godot + some game ideas I've had banging around in my head for years but daunting to dive into.

The results so far are... okay, but getting something working to validate the gameplay loop and experiment with different systems is a lot of fun!
bavell
·3개월 전·discuss
I definitely agree that it should be shown and obvious in the UI. They do show a warning now when resuming old sessions but still could be better.
bavell
·3개월 전·discuss
> I would also expect to see it taking exponentially longer to process a prompt. I don't believe LLMs work like that.

Try this out using a local LLM. You'll see that as the conversation grows, your prompts take longer to execute. It's not exponential but it's significant. This is in fact how all autoregressive LLMs work.