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bsenftner

5,543 karmajoined 15년 전
Denver, CO based MBA/Developer with a long history in professional 3D animation production; over 15 years as a lead game developer (Sony, EA), several years in feature film visual effects (Rhythm & Hues Studios), global patent author of what are now called DeepFakes, founder and CEO of www.3D-Avatar-Store.com (site is gone, who knows what is at that link now). Was working full time in facial recognition as a software scientist but left that industry min-Pandemic. Currently CTO of a CA Immigration Law firm, CEO/developer of https://midombot.com/b1/home and also developing propeller-head targeted courses. Contact me if interested in learning what an accomplished Software Scientist with an International Business & Economics double major MBA could do for you... To find me for communications, search my username on Google, and you're likely to see various places I can be contacted.

comments

bsenftner
·8시간 전·discuss
That's not the same at all. Folding "luxury political beliefs" into this is politicizing the idea when that is not necessary. It's a slur.
bsenftner
·18시간 전·discuss
The essay is not a trivial projection, its an astute observation of people in systems that no longer have to work to maintain their status quo. All those wealthy people ruining Western Culture have it far too easy to understand what they are doing to the rest of all they set upon.
bsenftner
·24시간 전·discuss
Sounds like some people are trying to develop Snow Crash.
bsenftner
·24시간 전·discuss
Now apply this to entire industries and entire countries, and we begin to see what is happening to all of Western Culture.
bsenftner
·그저께·discuss
It creates the context of the request without including language or terms that activate additional areas of knowledge not necessary for an accurate reply.
bsenftner
·5일 전·discuss
Well, that's the other side of incompetence: they know how to spin their tools, but they don't know when to stop, or how to stop the change requests, the balance between shippable, maintainable, and what the market wants at that time.
bsenftner
·6일 전·discuss
Come on people, it is a drug. Exercise, cardio, eat well, sleep well, it's your choice the risks you take, but try to balance the good with the bad, if you partake in "bad".
bsenftner
·6일 전·discuss
Although I do meditate, I do not think this is the answer to our career's stress. That answer lies in learning how to generate a climate, a culture of open communications. Communications that include asking why, without triggering expectation that the questions are a lead up to blame, or anything other than understanding. Programmers need to learn communications, because BELIEVE IT OR NOT a software engineer's career is almost entirely some communications situation one after another. That is literally what we do: we translate communications between systems that cannot communicate on their own. That is literally the purpose of software. But this is probably news to a lot of you, and many of you will argue that it is not. That's why this career is in such stress, it does not even realize what it does. Sure we write software, which is an act of translating actions and behaviors into another language and environment which we understand and others outside of our field do not. We're communications professionals with a non-human entity.
bsenftner
·9일 전·discuss
One of the largest, uncomprehendingly huge, omissions in AI video models is the lack of anyone from film, film production, animation, 3D graphics, or VFX on their video AI teams. Why would that be needed? Well, so the freaking models understand when anyone from any of these backgrounds prompts them with their industry standard language and terminology to describe a set, a camera move, an type of environmental lights, or any of the thousands of production terms used globally for the creation of media. The latest models are just now starting to understand basic terms, but describing a sequence with a motion camera moving for a narrative reason with action and dialogue in front is like describing calculus to a toddler. That's not to mention how much optimization knowledge anyone from a digital production developer background brings to the table...
bsenftner
·9일 전·discuss
The proposal needs to be larger, to education itself in all subjects. We are manufacturing too many specialist parrots without critical analysis. We need to teach how to discuss controversy and manage disagreements, and then we can start making progress.
bsenftner
·9일 전·discuss
[dead]
bsenftner
·9일 전·discuss
The last 24 hours Codex 5.5 high has been a fucking idiot.
bsenftner
·9일 전·discuss
This kills me, it is correct, but misses the forest for the trees. Yes, mathematics is a discipline of understanding, but an insular one. The entire field is about trying to understand, but the discipline does not try to be understood. No, that is "your job, not theirs" and that is why this discipline is struggling, struggling in a culture that can barely communicate without emotional morons destroying any constructive communications.
bsenftner
·9일 전·discuss
Um... is not this place right here one of these crappy forums??
bsenftner
·10일 전·discuss
Now you're talking about economics, and the morality question nobody wants to include in economics because then the wealthy just leave. And that's the key: the wealthy do not want any laws or boundaries on them, but they insist on them on us.
bsenftner
·10일 전·discuss
Well, then: "merry Christmas" so to say: https://flipcode.com/archives/
bsenftner
·10일 전·discuss
3D graphics is so much more than the basic transforms. Add in all the deformation systems blending together, and those often being physics driven off the animation. You all have seen modern VFX, right? That is not basic 4x4 transforms.
bsenftner
·10일 전·discuss
Your fixation on the rotation matrix == 3D graphics is not right
bsenftner
·10일 전·discuss
A rotation matrix is but one of dozens and dozens of different types of basic transforms. It gets really fun with jacobian 12x12 matrix operations, and free form deformations. Which maps to ML far better than most imagine.
bsenftner
·10일 전·discuss
I was a technical artist for a series of feature films during the early '00s. At a good studio they'll have art and design classes for the tech origin staff and scripting and bash classes for the art origin staff. I was both, and that was a ton of fun.