It used to be an algorithmic game for a Microsoft student competition that ran in the mid/late 2000.
The game invents a new, very simple, recursive language to move the robot (herbert) on a board, and catch all the dots while avoiding obstacles.
Amazingly this clone's executable still works today on Windows machines.
The interesting thing is that there is virtually no training data for this problem, and the rules of the game and the language are pretty clear and fit into a prompt.
The levels can be downloaded from that website and they are text based.
What I noticed last time I tried is that none of the publicly available models could solve even the most simple problem.
A reasonably decent programmer would solve the easiest problems in a very short amount of time.
Fun, years ago I bought a T60 and I locked it by accident only to spend the night trying to fix it.
I used the same method described here and I actually remember this page http://www.ja.axxs.net/t60_t60p.htm
I had a post on Reddit shit it and people kept finding years later. I would receive a message every once in a while about it, until they stopped completely.
interesting to see this on hn.
I grew up there.
It's the smallest region in Italy with roughly 130k people living there.
It's always surprising to meet people abroad why come from Aosta. Even fellow Italians often tell me I'm the only one they have ever met who's from this tiny little region.
It used to be an algorithmic game for a Microsoft student competition that ran in the mid/late 2000. The game invents a new, very simple, recursive language to move the robot (herbert) on a board, and catch all the dots while avoiding obstacles. Amazingly this clone's executable still works today on Windows machines.
The interesting thing is that there is virtually no training data for this problem, and the rules of the game and the language are pretty clear and fit into a prompt. The levels can be downloaded from that website and they are text based.
What I noticed last time I tried is that none of the publicly available models could solve even the most simple problem. A reasonably decent programmer would solve the easiest problems in a very short amount of time.