Looking for iOS or Mac contract work. Currently working on my own macOS app. Past work includes Facebook and various startups (some of which I founded).
Thanks! We think the subscription model is the best fit for our product. While Ship is a native Mac app, it also relies on a backend service so we have ongoing costs to cover there.
Also, with subscriptions we don't have to play the upgrade game with our customers. We can release features as they're ready instead of holding them all back so we can justify a $50 upgrade for version 3.0.
That said, we would certainly accomodate companies that find it easier to pay annually. And, if we end up doing an enterprise, on-premise version, that may have a different pricing structure.
Sure. The unique thing about Ship is that it is backed by a continuously synchronized local database of your issues, across all of your repos. This lets Ship run incredibly quickly. Because all of your data is already on hand and up to date, you never wait on the network.
If you cancel or your trial expires, Ship keeps working but it only works with your public repos. The intention is that Ship is always free for open source.
Yep - it's a 30 day free trial. After that it's $9/month. Like GitHub, we're also offering a plan for organizations that want to provide Ship to their whole team.
Remote: OK
Willing to relocate: No
Technologies: Objective-C and Swift on iOS or macOS (~ 10 years experience)
Résumé/CV: https://fpotter.org/about/
Email: [email protected]
Looking for iOS or Mac contract work. Currently working on my own macOS app. Past work includes Facebook and various startups (some of which I founded).