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gusfrehse

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Structure and Interpretation of Classical Mechanics

en.wikipedia.org
3 points·by gusfrehse·4년 전·0 comments

Introduction to Quantum Mechanics

en.wikipedia.org
2 points·by gusfrehse·4년 전·0 comments

comments

gusfrehse
·3년 전·discuss
Can vouch for the quantum mechanics one. Perfectly understandable while introducing heavy math machinery.
gusfrehse
·4년 전·discuss
Hah wait until you find about chimarrão
gusfrehse
·4년 전·discuss
In my samsung you can use the "trackpad" swiping up/down. It gives Home/End functionality.
gusfrehse
·4년 전·discuss
Really nice, but ugh... it doesn't have english?
gusfrehse
·4년 전·discuss
Do you still need to get the VBIOS from the gpu and patch it manually? tbh that was the scariest part
gusfrehse
·4년 전·discuss
Just use cerr for debugging. It is not buffered so it always outuputs, even in unexpected crashes.
gusfrehse
·4년 전·discuss
or die...
gusfrehse
·4년 전·discuss
Maybe should be on another thread but: any weird tips for weight gain?
gusfrehse
·4년 전·discuss
You can apply too much math in it, it's incredible.

Computer graphics has all the matrices/spaces/quaternions that are super interesting.

Then you have functional programming and all the things that come with it.

You use binary, not decimal.

You can make graphs really easily.

And all of these are interactive.

It's just a big math playground.