> Sadly there's (seemingly) no way to interview people for this ability
In a recent interview, I spent 45 minutes pairing with a current employee. Our goal was to take a (contrived) piece of legacy code, clean it up, and add a new feature to it. I imagine it was a very telling experience for them, and I feel it was more useful than the whiteboarding we'd done before.
Hopefully we as an industry will keep iterating on this sort of interview.
An example-driven guide to design patterns used in Games. Some overlap in to more general design patterns, but it provides especially tangible examples for those, too.
If I'm typing a URL out, I'll generally remember the name of the product but not the actual .xxx, so I'll assume .com. But I imagine Vine doesn't really drive much of its interaction through people typing out the URL.
Vine is used primarily from within apps. If anything, having a .co is a slight helper as their primary target is Twitter where characters are often a premium.
I don't mean this as opposition to you, tmmm, merely that you got me thinking on why one might prefer a .co or be fine without a .com.
In a recent interview, I spent 45 minutes pairing with a current employee. Our goal was to take a (contrived) piece of legacy code, clean it up, and add a new feature to it. I imagine it was a very telling experience for them, and I feel it was more useful than the whiteboarding we'd done before.
Hopefully we as an industry will keep iterating on this sort of interview.