In my experience “we need so create something for this regulatory change / new industry trend” is more common than we need to redo a working piece of software that’s been done before.
Is it not the case that a lot of the recent gains are just the coding harness that directs the LLM? That coding harness isn’t all that intelligent, simple pattern matching that maps to well defined tasks a programmer might do.
I don’t think there is. People who care will go out and try the clothes on in the fitting room or just order online and return. That’s a much nicer experience and more foolproof.
My parents got me one in 1999 after years of me asking. It was such a disappointment when mp3 players like iRiver came out soon after (that should have a page on the graveyard) and then iPod came out. The iRiver and similar product used flash memory too.
Also I disagree with the minidisc distribution being an issue. They were less popular but, in the U.K. at least, album releases in minidisc format were available in supermarkets as well as music and electronic retailers.
I remember the personal wiki was a bit of trend 5 years ago but it kind of died because it had an unclear purpose for the most part. I kept one but never really referred to any of the notes and then just went back to a paper and to do list. I’m sure this is useful for those who kept up the habit.
There’s something about the Amiga era font and graphic style that I love and I always feel is unique to the Amiga but had trouble pinning it down to a particular developer or graphics artist. Ruff n Tumble is a good example, with like chunky futuristic font, the strong gradients all over everything and even the colours. It’s not common to all games though.
Not really strong enough in a post about what to do in a codebase you’re not familiar with. In that situation you’re probably new to the team and organisation and likely to get off on the wrong foot with people if you assume their code “hurts”.
It’s easy enough to filter those out with grep. It still is relatively meaningless. If the team incrementally adds things then it’s just going to show what additions were made. It isn’t churn at all.
This command needs a warning. Using this command and drawing too many conclusions from it, especially if you’re new, will make you look stupid in front of your team mates.
I ran this on the repo I have open and after I filtered out the non code files it really can only tell me which features we worked on in the last year. It says more about how we decided to split up the features into increments than anything to do with bugs and “churn”.
Can you talk us through that a bit more? I suspect it would need more access than the permissions you mentioned to be more useful than a simple rules based automation.
It is sort of brilliant (thanks btw) but also stupid to think about. It is easy for people to simply put a sensible monthly amount in a low cost fund and given enough time and steady contributions make life changing amounts of money (early retirement, house upgrade, child’s school or college paid for etc). And all without needing to take a big bet at any point.
Most reasonable people will not have enough conviction to make a serious amount of money even if they’re right. I think a better question is how much would you have invested to make $500k/ $1mn (or whatever a life changing sum is for you) on the investment then you can consider whether you had the stomach to do that.
An equivalent original human piece of work from an expert level programmer wouldn’t be able to do this without all the context. By that I mean all the all the shared insights, discussion and design that happened when making the compiler.
So to do this without any of that context is likely just very elaborate copy pasta.
I think you’re overstating the effect. The most volume is sold at supermarkets which have the best location for throughout but they also have the cheapest prices.
There’s only so much investable capital available, if it is going to hardware stocks it’s got to be coming from somewhere else. It’s just a substitution toward hardware tech stocks. Economics 101.