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jsheard

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BuzzFeed Nearing Bankruptcy After Disastrous Turn Toward AI

futurism.com
30 points·by jsheard·4개월 전·2 comments

VideoGamer.com removed from Google after pivoting to AI-generated articles

thegamer.com
4 points·by jsheard·4개월 전·0 comments

[untitled]

1 points·by jsheard·4개월 전·0 comments

Following AI generated reviews, Resident Evil AI guide books flood Amazon

frvr.com
2 points·by jsheard·4개월 전·0 comments

Sony Pulls Back from PlayStation Games on PC

bloomberg.com
2 points·by jsheard·4개월 전·0 comments

New York sues video game developer Valve, says its 'loot boxes' are gambling

reuters.com
10 points·by jsheard·5개월 전·2 comments

Dwarf Fortress players solve mysterious case of spontaneous human combustion

pcgamer.com
4 points·by jsheard·5개월 전·0 comments

Adobe Animate (formerly Flash) will be discontinued on March 1st

helpx.adobe.com
51 points·by jsheard·5개월 전·24 comments

Microsoft is walking back Windows 11's AI overload

windowscentral.com
210 points·by jsheard·5개월 전·285 comments

Deezer says up to 85% of its AI-music streams are now fraudulent

musically.com
2 points·by jsheard·5개월 전·0 comments

ohhh.lol

bsky.app
3 points·by jsheard·6개월 전·0 comments

Games Workshop bans staff from using AI

ign.com
232 points·by jsheard·6개월 전·127 comments

Meta is closing down three VR studios as part of its metaverse cuts

theverge.com
14 points·by jsheard·6개월 전·5 comments

How to Vulkan in 2026

howtovulkan.com
3 points·by jsheard·6개월 전·0 comments

Fiddler has show cancelled over Google AI-generated misinformation

theglobeandmail.com
7 points·by jsheard·7개월 전·2 comments

Vivaldi Browser: Our roadmap for 2026

bsky.app
4 points·by jsheard·7개월 전·1 comments

Murder-suicide case shows OpenAI selectively hides data after users die

arstechnica.com
11 points·by jsheard·7개월 전·0 comments

DoomScroll – Browse, preview, and play user-made Doom WADs in the browser

doomscroll.cx
3 points·by jsheard·7개월 전·0 comments

[untitled]

1 points·by jsheard·7개월 전·0 comments

Amazon pulls AI-powered Fallout recap after getting key story details wrong

ign.com
42 points·by jsheard·7개월 전·10 comments

comments

jsheard
·4개월 전·discuss
That was already the case with the M-series chips, which are shared between Macs and higher-end iPads. The Neo just extends it to the A-series as well.
jsheard
·4개월 전·discuss
OP did just say M5 (implying the base model)

Those speeds on the Pro/Max are impressive though, more in line with Gen5 NVMe drives. Those have been available in desktops for some time but AFAIK the controllers are still much too hot and power hungry for laptops, so I think Apple's custom controller is actually the first to practically hit those speeds on mobile.
jsheard
·4개월 전·discuss
It's been done, the ZSNES and Project64 emulators have both had exploits which allowed a malicious ROM to run arbitrary code on the host. ZSNES is written mostly in assembly so that was kinda asking for trouble though.
jsheard
·4개월 전·discuss
I'm seeing ~6GB/sec: https://www.tomshardware.com/laptops/macbooks/m5-macbook-pro...

That's decently fast but not especially remarkable, most Gen4 NVMe drives can hit 6-7GB/sec.
jsheard
·4개월 전·discuss
They don't: https://forums.dolphin-emu.org/Thread-dolphin-donations?pid=...
jsheard
·4개월 전·discuss
Looks pretty fossilized to me: https://keybase.io/blog

They haven't added or really changed anything since the acquisition AFAICT, it's just trucking along exactly as it was the day Zoom bought them out. Twitter account proofs were broken by the API changes years ago and nobody is at the wheel to fix or even just deprecate them.

https://github.com/keybase/keybase-issues/issues/4200
jsheard
·4개월 전·discuss
It's kind of bizarre that Zoom is still bothering to keep the lights on at Keybase when it's been completely fossilized for six years now. The writing is so obviously on the wall that nobody should be relying on it for anything, and yet they just won't let it die.
jsheard
·4개월 전·discuss
Sam Altman would love to sell you a solution to the fire that he dumped gasoline on.

https://en.wikipedia.org/wiki/World_(blockchain)
jsheard
·4개월 전·discuss
My money is on 12GB in the second gen since that's what the A19 Pro has, and it would still conveniently differentiate from the other MacBooks with at least 16GB.
jsheard
·4개월 전·discuss
I can't be the only one who remembers the celebration 18 months ago when Apple finally stopped selling Macs with 8GB of memory... only for 8GB to suddenly be excused again when the Neo arrived. Perhaps it's not the same people but the general vibe is giving me whiplash.
jsheard
·4개월 전·discuss
Or the Wiz IoT company, which seems like something Google might assimilate into Nest, but they didn't.
jsheard
·4개월 전·discuss
They say it doesn't: https://developers.cloudflare.com/browser-rendering/faq/#wil...

Further down they also mention that the requests come from CFs ASN and are branded with identifying headers, so third party filters could easily block them too if they're so inclined. Seems reasonable enough.
jsheard
·4개월 전·discuss
That's almost exactly the premise of a Black Mirror episode (S2E1 - Be Right Back) so you know it's going to get Torment Nexus'ed into existence.
jsheard
·4개월 전·discuss
He's only meant to be filling in temporarily per the Wired article, but we'll see.
jsheard
·4개월 전·discuss
https://blog.gts-translation.com/2025/04/07/the-state-of-mac...

> 12.08% [of translators] say MTPE produces high-quality output.

> A significant portion (around 50%) of respondents do not offer discounts for MTPE work, arguing that post-editing can take as much time as traditional translation.

> Among those who do offer discounts, the most common range is between 10-30%.
jsheard
·4개월 전·discuss
> MTPE (Machine translation, post-editing). This works just like it sounds. The initial translation is done with machine translation, then human translators review and edit the resulting translation to try to correct any mistakes.

And the consensus among professional translators is that MTPE only saves time if you're willing to accept a half-assed result. For them to edit MT up to the standard of manual translation takes just as much expertise and effort as translating it manually in the first place.
jsheard
·4개월 전·discuss
It was much easier to pirate games on the Dreamcast - the copy protection was broken to the degree that you could burn a game to a CD-R and have it Just Work without modifying the console in any way. It being both a total piracy free-for-all and also a catastrophic commercial failure doesn't seem to fit what you're saying.

Not to say that easy piracy is necessarily a death sentence for a console, the DS succeeded in spite of ubiquitous and cheap flashcarts, but the Dreamcast shows it's not necessarily a path to success either. There are just more pertinent reasons for a system to sink or swim.
jsheard
·4개월 전·discuss
But for ML workloads the comparison isn't between slotted CPU RAM and Apple's unified RAM, it's between Apple's unified RAM and dedicated GPU VRAM, which can more than double even the M3 Ultras bandwidth at up to 1.8TB/sec. Apple Silicon makes a unique set of trade-offs that shine in certain areas but they are still trade-offs nonetheless, so it really depends on what exactly you're doing with the hardware.
jsheard
·4개월 전·discuss
> Understanding the memory ordering requirements from binary without source and without killing performance by being overly conservative (and hell, the source itself probably has memory ordering bugs if it was only tested on x86) sounds next to impossible.

It is hard, but Microsoft came up with a hack to make it easier. MSVC (since 2019) annotates x86 binaries with metadata describing the codes actual memory ordering requirements, to inform emulators of when they need to be conservative or can safely YOLO ordering. Obviously that was intended to assist Microsoft's Prism emulator, but the open source FEX emulator figured out the encoding (which I believe is undocumented) and implemented the same trick on their end.

Emulators still have to do it the hard way when running older MSVC binaries of course, or ones compiled with Clang or GCC. Most commercial games are built with MSVC at least.
jsheard
·4개월 전·discuss
Nothing yet, but the upcoming Steam Frame VR headset is ARM based. The relevant detail is they're bankrolling the open source FEX x86 emulator, with the goal of bringing the whole Steam back-catalogue to ARM systems.