> I think the models are being optimized for wealth extraction from users and companies, instead of solving problems.
I don't think so. Expect that in a market with high vendor lock-in but that's not the case here. The market is extremely competitive and switching cost are near zero. Anthropic can't afford to pull shit like this and sacrifice quality.
> I want to do offensive programming (I coined that term). You take risks, but you fix things quickly and ship.
Nice, I like the term too. But the paradigm is absolutely status quo in the industry. The thing is: with Gen AI the cost of "defensive programming" has gone way down, while the cost of (human) verification has gone way up. On the other hand, formal methods make verification cheap but come with massive implementation overhead (writing specs, types, proofs, and generally bending the implementation into a rigid framework). But Gen AI can automate all that laborious work. It's a match made in heaven.
I agree. I'm not a game dev. I had a game idea and vibe-coded it with Claude. I kinda got what I had in mind but the game is just not engaging. I don't even know what to prompt. I tried "how could the be made more engaging" but no good ideas are falling out. I just have a lack of intuition for this kind of development. And Claude doesn't help.
Kinda crazy if you think about it. In my home town of Cologne, if you dig anywhere you either find roman ruins or WW2 bombs. ~30 bombs last year. I've been evacuated so many times.
> I'm intensely skeptical about anything Anthropic says, because they are so incented to make their products seem dangerous
OpenAI, Google, etc. are not using "that strategy". I do believe that people at Anthropic genuinely care about AI safety. That's the main reason the company was founded. But I can imagine that idealism is eroding with new people and money flowing in.