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nickstinemates

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Submissions

Infrastructure Is the Source of Truth

engineeringforteams.substack.com
1 points·by nickstinemates·23일 전·0 comments

Swamp Is Interesting Because It Doesn't Trust AI

ravegraph.beehiiv.com
1 points·by nickstinemates·29일 전·1 comments

What Four Hours of Focused Human-AI Engineering Ships

canonical.agency
2 points·by nickstinemates·지난달·0 comments

An Offline Meeting Transcriber

matgreten.dev
1 points·by nickstinemates·지난달·0 comments

Visibility into the Black Box

matgreten.dev
1 points·by nickstinemates·2개월 전·0 comments

Deterministic Automation for a Probabilistic System

stack72.dev
2 points·by nickstinemates·2개월 전·0 comments

Hands in the Swamp

example42.com
1 points·by nickstinemates·2개월 전·0 comments

You Were Never Declaring State. You Were Observing by Hand

webframp.com
5 points·by nickstinemates·2개월 전·6 comments

Building a Group TV Recommendation Engine

keeb.dev
1 points·by nickstinemates·2개월 전·0 comments

System Initiative Extends Reach of IT Infrastructure Automation Platform

devops.com
2 points·by nickstinemates·8개월 전·0 comments

The Pain Driven Workflow

magistr.me
1 points·by nickstinemates·9개월 전·0 comments

Statefiles Are a Crime Scene

systeminit.com
1 points·by nickstinemates·9개월 전·0 comments

IaC vs. System Initiative

docs.systeminit.com
1 points·by nickstinemates·9개월 전·1 comments

[untitled]

1 points·by nickstinemates·9개월 전·0 comments

AI Is Great at Parsing

keeb.dev
5 points·by nickstinemates·10개월 전·2 comments

comments

nickstinemates
·7일 전·discuss
What a great teacher. We should all be so lucky to have a quality educator that teaches kids to build and create, instead of consume.
nickstinemates
·19일 전·discuss
This is my 20th Father's Day. I feel truly blessed to have 3 wonderful kids.

We sometimes flirt with the idea of having more, but we are sadly done. The years fly by. It is truly a wonderful experience.

Happy Father's Day to all of you out there!
nickstinemates
·27일 전·discuss
Taking a few minutes out of the day to to split some logs to hear your house for your family feels incredibly rewarding and satisfying.
nickstinemates
·지난달·discuss
This has been a much better rollout. The tool calling is not broken out of the gate like 4.8 was, and the tokens generation is fast.

Feels good so far.
nickstinemates
·지난달·discuss
I had the same thing happen a few months ago; posted about it on LinkedIn[1]. It's hilarious and clever.

1: https://www.linkedin.com/posts/nickstinemates_my-favorite-th...
nickstinemates
·지난달·discuss
Rollout has been a little suspect. Hope it gets better.
nickstinemates
·지난달·discuss
That's a pretty different tone from just a mere few months ago when everyone on this website was telling him to shut up.

Downplaying his vendetta into let bygones be bygones is pretty insane.
nickstinemates
·지난달·discuss
Also known as: downside without the upside.
nickstinemates
·2개월 전·discuss
The main operating model with git is going to go back to decentralized. Setting up and managing something like https://forgejo.org/ is a way better experience than constant interruptions by a faulty service that can't meet demand.

The open source contribution model as we once knew it is dead; you're not going to accept patches from random agents. The risk is way too high. And you can see that increasingly "AI Slop" makes it difficult to be a maintainer of any semblance of a popular repo.

So what's the value? A durable place to store work? hah.

Discovery? That part of Github has always been shitty.

So that leaves.. Github Actions? The thing that is down every other day and has been the subject of a few ~rug pulls~/attempted price hikes that are almost surely coming back?
nickstinemates
·2개월 전·discuss
Hitting a little too close to home with this comment.
nickstinemates
·2개월 전·discuss
This is why we built swamp[1].

Swamp teaches your Agent to build and execute repeatable workflows, makes all the data they produce searchable, and enables your team to collaborate.

We also build swamp and swamp club using swamp. You can see that process in the lab[2]. This combines all of the creativity of the LLM for the parts that matter, while providing deterministic outcomes for the parts you need to be deterministic.

1: https://swamp.club

2: https://swamp.club/lab
nickstinemates
·2개월 전·discuss
Solve for what?

The degree of choice point-to-point in the skill tree is actually quite limited in most circumstances. There are obviously items, like thread of hope, intuitive leap, or inversion of choice items like unnatural instinct which change it slightly.

If the question is path optimization to utilizing these nodes, Path of Building already does a good job. If the question is "what single node will give me the most theoretical power." It also solves that.

That's actually the beauty of Path of Exile as a whole - the different systems works in combination to lead to an outcome. As an example, If you're a life stacking build, finding unique ways to get as many life/strength nodes as possible. That's your gear and your passive tree working in tandem.

Speaking about using AI to optimize characters - not just the skill tree - you'd need to build some pretty sophisticated tools which do not yet exist to make that happen. No AI alone would be able to do it.
nickstinemates
·2개월 전·discuss
having to kitty-ssh or whatever to set appropriate terminfo otherwise it breaks was really irritating when i was trying it out. has that been fixed?
nickstinemates
·2개월 전·discuss
We built something similar[1], including integrated memory for debugging. It is very useful to have repeatable artifacts left behind every time you use an agent to accomplish a task.

The main design decision we took was to integrate with your existing agent instead of building a new one. Your harness, swamp, and you're off.

As an aside, building software for agents is incredibly fun.

1: https://swamp.club
nickstinemates
·3개월 전·discuss
That's likely because it takes an entirely different approach to make it work. Augmenting your existing flow with "sophisticated auto complete" isn't as interesting and isn't actually using the tools how they were designed to be used.

I'm not going to pass judgement either way; we'll see how it all shakes out.

I just know for me, personally, I love computers and making them do what I want and in the AI era I am somehow using them even more and doing even more.
nickstinemates
·3개월 전·discuss
Does https://swamp.club do a better job?

System Initiative was a thing for ~6.5 years. I talked to every person who ever used it or was interested in using it in the last 2.5 years. Thousands of them.

Swamp is better by every metric; has a lot more promise, is a lot more interesting.
nickstinemates
·3개월 전·discuss
I run dozens, hundreds? of new sessions every day. I don't have long lived sessions. 1 session = 1 task.
nickstinemates
·3개월 전·discuss
I can't really speak to the sociotechnical proclamations, because I didn't make them.

What it does for you is simple: if you want to automate something, it does. Load the AI harness of your choice, tell it what to automate, swamp builds extensions for whatever it needs to to accomplish your task.

It keeps a perfect memory of everything that was done, manages secrets through vaults (which are themselves extensions it can write) and leaves behind repeatable workflows. People have built all sorts of shit - full vm lifecycle management, homelab setups, manage infrastructure in aws and azure.

What's also interesting is the way we're building it. I gave a brief description in my initial comment.
nickstinemates
·3개월 전·discuss
It feels so weird to me - people are exhausting their quotas while I am trying very hard to even reach mine with the $200 plan.

We're generating all of the code for swamp[1] with AI. We review all of that generated code with AI (this is done with the anthropic API.) Every part of our SDLC is pure AI + compute. Many feature requests every day. Bug fixes, etc.

Never hit the quota once. Something weird is definitely going on.

1: https://github.com/systeminit/swamp
nickstinemates
·3개월 전·discuss
You can say whatever you want about the thing that will never see the light of day.