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nicoboo

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Supply Chain Levels for Software Artifacts (SLSA)

slsa.dev
1 points·by nicoboo·3년 전·0 comments

comments

nicoboo
·6개월 전·discuss
Good game concept and implementation. Run smoothly even on phone.

Extend the capability to include timer, boost of speed and even levels with enemies.. I would love to also try having a kind of multi level support for moves.. Like 3 layers to explore the 3d navigation with layers of ground for moves.

Awesome experiments that could easily become viral! :)
nicoboo
·작년·discuss
I remember the talk and thought about it when I saw the news.

No conspiracy or whatever, just thinking about the complex system which is also vulnerable for some parts.
nicoboo
·작년·discuss
Super interesting article and results shared by the Author, as always!

Quite surprised by the overall processing results especially on general detection of features.
nicoboo
·2년 전·discuss
Really precise blog post with useful case, as usual with the author. Love his writing, findings and technical details.
nicoboo
·2년 전·discuss
I've experimented with GCP's Stack using Agent Builder and relying on Gemini Pro 1.5.

I also experimented with pretty large of various files (around 6000 video games full notices) where I used OCR parsing in a similar configuration with mixed results due to the visual complexity of the original content.
nicoboo
·2년 전·discuss
Well written and highly detailed description, as always with Fabien's work.

I remember seeing the investigation on this iPhone protection back at the time, what a journey it has been since this work.

Also, I hope someone can provide more information about that minus 0x400 shift before data write so it would be completely explained.
nicoboo
·2년 전·discuss
Out of the selected topic, the technical context is amazingly well written and the analysis is strong.

PostGIS usage and optimizations are well detailed and I really liked the various options exploration and index explanation and implementation by samples.

Thanks a lot for sharing.
nicoboo
·3년 전·discuss
Really interesting article, with lots of knowledge and illustrations.

Thanks to the author and to the person sharing it. I really enjoyed this reading today.
nicoboo
·3년 전·discuss
I worked for Eurotunnel/Getlink, actual operator of the tunnel(s), as a software architect between 2012 and 2020.

I can tell several fossils were displayed in the main office building both in France and in UK.

I remember a big ammonite, like 90 cm wide at least, displayed on the French Terminal, main office building with a sign next to it explaining the context of the discovery.
nicoboo
·3년 전·discuss
We all have the biggest movie in mind and we know the unfortunate situation our heroe is facing right now, makes us all doomed.

More seriously, interestingly, those analysis would require early detection and therefore investments on such approach, which might not be always the case. The article was interesting and I hope we won't be prototyping soon.
nicoboo
·3년 전·discuss
Really good and interesting article! Keep going and sharing!
nicoboo
·3년 전·discuss
466 vs transparently slow the response (exponential throttling)? To avoid having auto reconnecting behavior? Maybe both.
nicoboo
·3년 전·discuss
Really interesting article and details, we are in similar cases, I would definitely consider such implementation and we'll also look at alternatives to Cloudflare.

Thanks you Troy for writing and sharing your experience.
nicoboo
·6년 전·discuss
I've tried and like it.

Few comments to improve your work: French language has a space before and after '?' or '!'.

Also, normally, there are also other accent on uppercase letter, for example I had 'A la serre, le croc et l'ongle.' in 'Le livre de la Jungle', the first A should be 'À'.

Chart for progression in WPM or correctness, tips to improve, audio feedback activation if error in typing...

Keep going, it's a good idea!