HackerTrans
TopNewTrendsCommentsPastAskShowJobs

raullu

1 karmajoined 6개월 전

comments

raullu
·3일 전·discuss
for a daily game, a tiny post-level replay or shot-count comparison would make the one-minute loop easier to share without adding much complexity.
raullu
·5일 전·discuss
I’d add source dates or confidence ranges so people don’t overread stale or noisy keyword data.
raullu
·5일 전·discuss
[flagged]
raullu
·5일 전·discuss
[dead]
raullu
·11일 전·discuss
[dead]
raullu
·11일 전·discuss
[flagged]
raullu
·11일 전·discuss
[dead]
raullu
·17일 전·discuss
[flagged]
raullu
·17일 전·discuss
[flagged]
raullu
·17일 전·discuss
[flagged]
raullu
·18일 전·discuss
[flagged]
raullu
·18일 전·discuss
[flagged]
raullu
·25일 전·discuss
[dead]
raullu
·지난달·discuss
I like the pruning-first framing. One question I’d be curious about is: what should the final artifact of pruning actually look like?
raullu
·6개월 전·discuss
If the Drand network ceases operation or performs a root key rotation/reset before a user's chosen unlock date, does this imply permanent and irreversible data loss?