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robg

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robg
·3년 전·discuss
1000%. I’ve worked for almost 15 years in empathic computing, what we have now for screen time is already deeply dystopian. So the question remains how next generation computing experiences can make our connected lives better. Because connectivity isnt going away, and maybe if we’re strapping it to our face we’ll be much more conscious of the times we choose not to.
robg
·3년 전·discuss
Better context switching from work to meditation to entertainment then sleep. Anything health serious in that direction with biomarkers would be far better than what we have now for screen time.
robg
·3년 전·discuss
To scale into the mass market…
robg
·3년 전·discuss
Bespoke = luxury. Someone else mentioned the Watch fittings and clearly that wasn’t needed to scale. This might be - but only one way to find out.
robg
·3년 전·discuss
Love this so much - doing things that don’t scale well.
robg
·3년 전·discuss
Some examples:

- Game play that changes with your heart rate

- Switching easily from work mode to a meditation

- Getting ready for bed by watching a VR sunset

Imagine walking into an Apple Store and seeing as new customers are getting fitted and exploring these experiences on 100” OLEDs. Converting the masses requires displaying entirely new experiences, from work to play.
robg
·3년 전·discuss
Wow, imagine if Apple starts integrating their stores with their products into connected life experiences. The stores become showcases for personalized experiences for life, work, and play. Companies are already integrating Watch and VisionPro with biofeedback. Might be something consumers need to deeply experience to believe, from the spatial desktop to music, games, and movies, desk to couch to bed.
robg
·4년 전·discuss
Noise ordinances.
robg
·4년 전·discuss
You have a say - go to your town’s planning and zoning commission, find others with similar concerns, and force votes on the legality of a full-time hotel next door.
robg
·4년 전·discuss
Part of the problem is the car industry operates in 10 year product horizons, given costs to amortization and legacy systems. I consulted at a 2012 LA autoshow workshop led by a major vendor of in-car systems and equipment (Faurecia). The default assumption for two days was in 10 years (this year!) we’d have self-driving vehicles for most of our in-car experiences. So design that cabin. These screens and legacies are part of that false belief from 10 years ago. Tesla’s “success” has only helped fuel the assumption. If you got that assignment this year for the year 2032, what would your in-car experience look like? It’s a really hard problem to build big, costly, deadly consumer products into. Knobs and buttons still seem preferable cause they just work and work well for 10 years or more.
robg
·4년 전·discuss
This finding has been known for decades. There used to be heads up displays with info projected on the windshield. Seems futuristic and compelling. Until you investigate how long people look away from the road to focus on the display. The brains in us meat bags are embodied from birth, baked into our how we think and act with precision. Driving is a risky proposition, milliseconds lost can be deadly.