Thank you for this feedback, this must be a glitch and I will look into it right away. If you are able, trying signing up here: https://portal.flowly.world/
If this still doesn’t work please call or text us and we will set it up for you: 323-545-3659
Thank you for your support! Yes, if you have multiple people in your household we recommend everyone have an individual membership so you can track personalized data, but if you’re willing to share a Kit we can give you a heavy discount for each additional membership you purchase. If you decide to do so just email me directly and I will set you up myself: [email protected]
Thank you for the suggestion, it’s something we’re excited about exploring and actually will be launching Flowly for Teams with a few companies soon. If you have any ideas of people to reach out to who might have interest or even just advice to share, please don’t hesitate to reach out to me: [email protected]
Yes definitely. We are in the process of redesigning our website to better reflect relevant studies. Our own studies will be published end of the year.
Thank you for your interest. Currently we're not operating outside the U.S. because our shipping operations are limited, however, if you're very interested we'd be happy to send you a Testflight link to try. We've had a few members pay for international shipping after they tried the app via the Testflight link.
Thank you for your support, we'd love to hear your feedback. We always recommend family members have separate accounts so you can keep your data tracking individualized, however if your wife tries a session with your account and is interested in her own membership, we'd be happy to provide a Family discount! Just email me directly at [email protected] mentioning this and I will set you up. Also I love to remind members they can call us at 323-545-3659 when you set up your Kit for the first time to help answer any questions and get tips.
Thank you for summarizing this so clearly and explaining why most wearables don't provide the data we need to do biofeedback training. Appreciate your insight here.
Yes we went through a lot of testing in terms of design and UX to best optimize VR experiences for people with pain. In our designs we also have to be very cognizant of different triggers because we have a population of members who do have PTSD. Flowly can be helpful to quite a large spectrum of people but of course, as you say, it is a spectrum so effectiveness will vary for each individual.
Yes that’s essentially it. We calculate your target/ideal breathing rate and then have breathing guides during the session for you to follow. Then you’re able to see your heart rate graph in realtime and understand how it changes with your breathing.
Thank you for this feedback because we are still trying to work out how to best present information on our website. Do you think the pricing should come up earlier on the homepage?
Right now we calculate something called Resonant Frequency Breathing Rate which is the unique breathing rate each person can breathe at to best optimize their Heart Rate Variability. We calculate this Breathing Rate through data derived from our Heart Rate sensor.
For many people this is relevant for chronic back pain originating from bad posture. Our clinical studies actually focus on chronic back pain. But of course, everyone's case is unique so I would say it's worth a try, but I'd love to hear your feedback.
We have had Flowly members who have carpal tunnel, however our clinical studies did not focus on carpal tunnel. I would say this might be worth a try to learn how to regulate your nervous system to better manage the stress and pain from carpal tunnel, but of course I'd love to hear your individual experience and feedback.
Not naive at all, distraction is definitely a recommended form of dealing with a lot of types of pain flare-ups. Our experiences are geared towards relaxation, but because our VR worlds are quite immersive, most of our members and study participants report they don't "think about [their] pain" during the session because they're focused on the experience and distracted from their flare-up. We also have some worlds that are more gamified such that you're actually playing a game in VR with a higher distraction element. Relaxation and distraction are not necessarily interchangeable but in VR they can often work together.
Thank you. The difference lies primarily with our Virtual Reality component and our price points. Our sessions are interactive and through them you’re learning tools and techniques to reduce pain, stress, and anxiety even outside of the sessions. We often hear our users tell us that they’re able to implement what they’ve learned when they don’t have the headset around. From our understanding, Sana is a device more meant to induce pain reduction when you use it and maybe for some residual effects after. They use light and sound stimulation to do that instead of a full virtual reality experience. Their price point is also significantly higher.
Wow thank you for sharing your experience, and that's very intuitive and innovative of you to use video games to track your metrics. If you have any feedback for us please don't hesitate to reach out to me at [email protected]
Definitely, if you shoot us an email ([email protected]) expressing your interest in the Android version, we will add you to our waitlist for the Android Beta. We are aiming to get it out end of summer/beginning of fall. I hope we can be helpful for your father.
We are hoping to provide software-only packages as well however at the moment, most wearables actually don't provide the realtime peak-to-peak heart rate interval data required to do the type of closed loop biofeedback we do. Once wearables are able to support this type of data we would love to provide Flowly software-only.