I want to be very transparent upfront:
I’m not a developer.
This little spinning giveaway game is something I built for my hardware project,
and almost all of the code was generated with the help of AI (mainly Gemini),
with a lot of trial, error, and copy-paste on my side.
I focused more on:
– the idea
– the interaction
– how it feels to users
rather than clean architecture or perfect code.
I’m sharing this here not as a “technical achievement”,
but as an experiment in what non-coders can build today with AI assistance.
I’d genuinely appreciate:
– feedback
– criticism
– or suggestions on what’s done badly / dangerously
0 comments
—
Show HN: A spinning ring giveaway game – built as a non-coder with AI · HackerTrans
This little spinning giveaway game is something I built for my hardware project, and almost all of the code was generated with the help of AI (mainly Gemini), with a lot of trial, error, and copy-paste on my side.
I focused more on: – the idea – the interaction – how it feels to users
rather than clean architecture or perfect code.
I’m sharing this here not as a “technical achievement”, but as an experiment in what non-coders can build today with AI assistance.
I’d genuinely appreciate: – feedback – criticism – or suggestions on what’s done badly / dangerously