Minecraft has a lot of bugs or otherwise surprising behaviours that parts of the community have come to rely upon. This means that most non-vanilla minecraft servers aren't 100% drop in replacements. You have to make a decision what behaviours you want vs the performance and simplicity gains you will gain.
For example there there are tricks that allow you to delete bedrock blocks. Which then lets you either get onto the roof of the nether, or drop below the bottom of the world. Not all of these tricks will then work depending upon the specific minecraft server.
Another example is that in vanilla you can "bomb" people with experience orbs, the sheer number of orbs on the screen will grind their game to a halt since there are too many objects to track and render. Some minecraft servers work around this by grouping up experience orbs into a single bigger orb. That way you have fewer orbs on screen at once.
It is correct in so far as Trader == tradesmen. But it isn't some "politically correct" thing. Also attributing political correctness to terms is often a political move in and of themselves.
There is nothing politically correct or incorrect about it. It is just the standard term. Meanwhile in Australia they use 'Tradie' from what I understand.
mason can install them, but there isn't a way to "ensure-installed" built in. So that was a second package I needed. Then I needed a third package to configure things.
Maybe I'm missing something, but it was definitely more complicated than "just use mason".
You are working on project A, and project B. Project A uses python 2.6, project B uses python 3. You want a simple way to switch back and forth without reinstalling everything every time you switch between them. This setups a way to quickly and if I'm understanding correctly automatically switching between the two versions of the tool.
Replace python with many other tools from Java, node, etc.
That was my point. Most cars don't have this issue because they use materials that don't rust as is. Why is Tesla choosing to use something that is hard to work with.
That is odd, never really seen rust on any of the non-stainless steal cars I encounter in my day to day life. Not unless they are really old and damaged in significantly other ways.
Yea that is sorta what I'm talking about. The previous version didn't use Plaid and required you to manually enter everything. This forced me to be on top of it. The new Plaid version was a lot more automatic and required far less manual work, but also meant I was less involved and therefore less on top of things.
Not terribly surprising. The time in my life that I was most on top of my finances was when I was using the old YNAB which required manually entering all purchases and manually reconciling your account. The effort put in to keep on top of it made me hyper aware of what I was spending and where. It was great, but it takes too much effort.
I don't know if better tooling could help, pointing out subscriptions and things like that so you can easily check if you are still using it and cancelling. How do we fix this without requiring everyone to manually keep a checkbook.
I have autism and can definitely say that my mother didn't drink diet soda. My partner has autism and I can say his mother also didn't drink diet soda. I know anecdata doesn't invalidate things like this, but I'm highly suspicious of the conclusion.
Being able to call 911 is an essential part of a phone. To the point that Apple (and I'm assuming Google) both allow calling emergency services while the phone is locked.
For example there there are tricks that allow you to delete bedrock blocks. Which then lets you either get onto the roof of the nether, or drop below the bottom of the world. Not all of these tricks will then work depending upon the specific minecraft server.
Another example is that in vanilla you can "bomb" people with experience orbs, the sheer number of orbs on the screen will grind their game to a halt since there are too many objects to track and render. Some minecraft servers work around this by grouping up experience orbs into a single bigger orb. That way you have fewer orbs on screen at once.