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JRandomHacker42

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JRandomHacker42
·15 dagen geleden·discuss
HN has a big blind spot, in my opinion, around writing that isn't "purely technical". I've seen several cases of commenter complaining about "clickbait" for a blog post that I'd describe as "having a narrative hook and structure"
JRandomHacker42
·vorige maand·discuss
I've seen this attitude on HN all the time - the concept of "a narrative hook" is apparently a foreign concept here
JRandomHacker42
·vorige maand·discuss
> Being a programmer does not make one knowledgeable about other specialized fields

If I could make every HN user read this before commenting on literally any article...
JRandomHacker42
·vorige maand·discuss
> There was no exploit. No vulnerability disclosure. No CVE for me to write.

was a dead giveaway in my mind when I read it.
JRandomHacker42
·2 maanden geleden·discuss
I'm specifically talking about the use case of "can we use natural-language tools to parse oracle text and produce functioning game objects in Arena". For that use case, it's completely sensible to look at the actual rules text and not reminder text.

Looking back further, there was confusion during preview season when people were looking at "fake/leaked" mockups that had incorrect text on them, but this also isn't a problem for the issue of "WotC themselves writing systems that can parse card text".
JRandomHacker42
·2 maanden geleden·discuss
I'm a judge and have seen barely any discussion around Prepared (mostly just clarification around the interaction with.

Rule 722 is the rule for "Preparation Cards", so I fail to see how it could not be relevant.

The text "its spell" only occur in reminder text, which is not rules text and would not be included in template language.
JRandomHacker42
·2 maanden geleden·discuss
I don't think Prepared is ambiguous at all. It has its meaning defined in the CR (722) and every card that uses it has either a clear trigger condition or the "enters prepared" replacement effect. It's just a new designation and there are plenty of those already, including ones that are 10+ years old (Renowned, Monstrous, Level Up).
JRandomHacker42
·2 maanden geleden·discuss
The Arena card engine is based on CLIPS [1] and not modern LLM-based tools. Magic cards are written in a very constrained language (usually called "card templating") that lends itself very well to machine-parseability.

[1]: https://www.clipsrules.net/