Society can be pretty tolerant of eccentricity and a lack of personal hygiene when it's accompanied by genius. Look at Albert Einstein and even Richard Stallman.
>It seems like sometimes I'd rather do anything other than what I'm actually suppose to do and what pays the bills, almost like a mental disorder.
History is full of geniuses who weren't interested in paying the bills, to the chagrin of their creditors, but ultimately to the benefit of civilization as a whole.
Wow what a great interface. Really great clean design and I like the fact that you've used two seperate btc exchanges. I think this tab will be pinned in my browser once I begin my new career as a bitcoin dealer on localbitcoins.com ;)
I agree with the sentiment of your post, but I don't think they "make acquiring and owning games easier" than piracy. In fact it's very easy to pirate gog games because of their anti-DRM stance so if a potential customer doesn't feel like paying the 5 bucks for a game, it's just a torrent away. Not saying GOG haven't done something wonderful but it's certainly not pirate-proof.
Mint never ceases to impress me. Mint 15 runs faster off of a live cd for me than ubuntu 12.04 LTS does natively. I presume this is something to do with unity and all the underlying bloat that is becoming more and more of a defining characteristic of ubuntu these days. I don't have anything against unity in user interface terms; I think it's a pretty decent GUI and doesn't deserve the flak it gets from the linux community. Nevertheless, Cinnamon is a triumph of clean, simple, and utilitarian UI design and trumps any other conventional UI on GNU/Linux I've ever used, and the underlying design of Mint seems to ensure there's never any slow down getting in the way of getting things done.
Could you direct me to some of this research you're citing? it seems really unlikely to me that dual monitors would have any kind of significant impact on productivity. in fact don't they encourage multi-tasking which tends to decrease productivity?
Brilliant post kas. I'm impressed by your loyalty and cogency.
If the two of you ever considered having kids, there'd be a few things you'd do well to prepare for. I am the child of a severe manic-depressive/alcoholic. I can't begin to tell you the myriad ways this has effected my development, but the influence runs deep and strong. Your children will grow up in an environment of chaos, where crisis is often the default state of affairs. I'm not saying your kids will, in the grander scheme of life, be any worse off for the potentially unstable environment in which they grow, but it can make them feel unusual, left out and alone in comparison to their peers. With any luck, they'll be as well-rounded, if not moreso than anyone else, not in spite of but because of their experiences with a close relative suffering from severe mental illness.
I wish you the best of luck and send all my love to you both.
Oh, don't misunderstand me. Vim is complex alright, and like I say, it has a pretty steep learning curve, but it has just the right amount of complexity for it's purpose (in this case, quite a lot). Hence, an example of good design in my book.
vim, too complex? you could say that about practically any CLI interface but it's merely a relatively steep learning curve, not a case of too much complexity. In fact vim is pretty concise and compact in terms of design
Try surf from suckless for single-page, distraction free browsing. That and practically any other of the suckless tools; the standard of both design and execution with suckless is just out of this world, and when they say in their mission statement that they intend to comply with the unix philosophy they really do hold up to it with their code.
It's a potential point of conflict, but it's a pretty generic naming convention in my view and I'd be dissapointed to see that Zed has slapped a trademark on it. Even if he is building a brand around the name I don't see why he wouldn't be open to letting some other technical authors in under the same umbrella.
Keep in mind that art is most properly classified as a subset of communication, so in certain cases a very similar vocabulary will be used regarding them.
You say the author is incorrect in implying that artistic expression may inhibit us, yet in his context, artistic expressions or attempts thereof do inhibit the users, because they're attempting to communicate artistically, rather than directly and immediately as the author wishes.
You're glossing over the author's solid point on the nature of design, that over-engineering can stifle creative input. In the example he provides, the users became distracted from the purely photographic form of communication by a text-based one.
take a gander at some art history. when photography was first introduced in France in the first half of the 1800s it sparked a longrunning debate concerning the medium's place amongst other art forms, or even whether it should be considered an art form at all. Part of the debate was centered around public figures such as Nadar (who made photographic portraits of people such as Jules Verne and Charles Baudelaire). Nadar was so reviled by some for his insistence on photography as a high art that he was the subject of ridicule in the popular press, for example in this caricature [1]. It seems odd that something so banal to us as a photo should provoke such a debate, but photography had a highly disruptive effect on the rigid, academic art world of the day, in a way reminiscent of the anger caused by the introduction of the railroad not long before, or the way some individuals have predicted 3D printing technology could disrupt manafacturing and the power structures associated with it.
[1]"nadar raising photography to the height of art" by Honoré Daumier http://bit.ly/12qOL4Z
Your logic doesn't stand up here. Why should you trust dostoyevsky's subjective understanding of god anymore than your own? Besides, dostoyevsky's best asset was his imagination, not his capacity for logic.