Show HN: Deconstructing a Black Hole in a Fragment Shadervaidikv.github.io3 points·by apson·3 maanden geleden·1 comments
apson·3 maanden geleden·discussBuilt a procedural black hole animation using simplex noise, domain warping, and a grain texture.
apson·4 jaar geleden·discussI literally have a AutoHotkey script to make windows to stay always on top. This is great!