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Anti-Social Media? This App Tells You Where Your Friends Won't Be

abcnews.go.com
2 points·by cpponrails·4 jaar geleden·0 comments

Pix 2203.30: Export to C++, UI changes and more

devblogs.microsoft.com
1 points·by cpponrails·4 jaar geleden·0 comments

Learn 3D Computer Graphics Programming from scratch

pikuma.com
72 points·by cpponrails·4 jaar geleden·10 comments

Raytraced Global Illumination Denoising

interplayoflight.wordpress.com
2 points·by cpponrails·4 jaar geleden·0 comments

Retro Game Consoles for Programmers

pikuma.com
2 points·by cpponrails·4 jaar geleden·0 comments

DeepMind’s new AI gives historians a powerful new tool to interpret the past

arstechnica.com
7 points·by cpponrails·4 jaar geleden·1 comments

Scientists claim hairy black holes explain Hawking paradox

bbc.co.uk
3 points·by cpponrails·4 jaar geleden·0 comments

Physicists find evidence of electron correlation in material for the first time

phys.org
3 points·by cpponrails·4 jaar geleden·0 comments

The sophisticated tech predicting if an advert will work

bbc.co.uk
1 points·by cpponrails·4 jaar geleden·0 comments

What is the right level of specialization? For data teams and anyone else

erikbern.com
1 points·by cpponrails·4 jaar geleden·0 comments

comments

cpponrails
·4 jaar geleden·discuss
Well in his defense, Cherno's goal is to build a game engine and a physics engine is a monster topic that would probably need many more hours of youtube content, which is not great for Youtube algorithm, and he did the same with the ECS code where he basically just included and used the EnTT library to handle ECS data structures. Besides that, there are already many books that cover the topic of physics engines. Why would he spend time doing that?
cpponrails
·4 jaar geleden·discuss
I played Age of Empires. Is AoE considered isometric?