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egorpv

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A guide to navigating AI chemistry hype

cen.acs.org
3 points·by egorpv·10 maanden geleden·1 comments

WikiArquitectura: Online Architecture Encyclopedia

en.wikiarquitectura.com
1 points·by egorpv·2 jaar geleden·0 comments

How to Salt Water Test a Dice

thecriticaldice.com
6 points·by egorpv·2 jaar geleden·4 comments

Bridge to Nowhere

depth-first.com
172 points·by egorpv·2 jaar geleden·98 comments

Performance of Eigen vs. Blaze vs. Fastor vs. Armadillo vs. XTensor (2020)

romanpoya.medium.com
19 points·by egorpv·2 jaar geleden·0 comments

Repack Zoom .debs to remove the `ibus` dependency

hashman.ca
10 points·by egorpv·2 jaar geleden·0 comments

How Is GCC IR Different from LLVM IR?

stackoverflow.com
2 points·by egorpv·2 jaar geleden·0 comments

Encyclopedia of Optimization

link.springer.com
60 points·by egorpv·2 jaar geleden·18 comments

Predatory journals: no definition, no defence

nature.com
1 points·by egorpv·2 jaar geleden·0 comments

Molecular Interactions and the Behaviors of Biological Macromolecules

williams.chemistry.gatech.edu
40 points·by egorpv·2 jaar geleden·1 comments

Test Functions for Global Optimization

sfu.ca
31 points·by egorpv·2 jaar geleden·2 comments

How to generate uniformly random points on n-spheres and in n-balls

extremelearning.com.au
168 points·by egorpv·2 jaar geleden·81 comments

Interpolation methods (1999)

paulbourke.net
40 points·by egorpv·3 jaar geleden·5 comments

Why did base64 win against uuencode?

retrocomputing.stackexchange.com
225 points·by egorpv·3 jaar geleden·103 comments

Image Compression with Singular Value Decomposition

timbaumann.info
165 points·by egorpv·3 jaar geleden·43 comments

Bacteria capable of breaking down and consuming the PET plastic

en.wikipedia.org
2 points·by egorpv·4 jaar geleden·0 comments

comments

egorpv
·10 maanden geleden·discuss
https://archive.li/JREl3
egorpv
·2 jaar geleden·discuss
https://github.com/mpv-player/mpv/commit/1e70e82baa9193f6f02...
egorpv
·2 jaar geleden·discuss
In such case, imo, it would be more appropriate to use ZIP container format which supports multiple independent entries (files) and index table (including sizes) for them. Compression algorithm is essentially the same (Deflate) so it would not be bloated in any way. As for practical implementations of serializing complex "objects" into ZIP, numpy [0] can be mentioned as an example.

[0] https://numpy.org/doc/stable/reference/generated/numpy.savez...
egorpv
·2 jaar geleden·discuss
Similar but more verbose: https://infinity77.net/global_optimization/test_functions.ht...
egorpv
·2 jaar geleden·discuss
> Unfortunately my css seems to break with every other Firefox release. It almost feels like it's being done intentionally. I recall how after one of the updates the entire contents of my custom userchrome file was automatically bracketed with css equivalent of `if false then`. It could simply be fixed by setting read-only attribute for the file but after some time they started randomly renaming css features without any obvious reason. It's like they are trying to make you to give up on customization and force to use the crappy default ui.
egorpv
·3 jaar geleden·discuss
Same, but my version uses a different approach. It takes the selected (or entered via prompt) text, strip spaces and opens the sci-hub in a separate tab.

  javascript:  Qr = window.getSelection ? window.getSelection().toString() : document.selection.createRange().text; if (Qr) {     void(window.open('https://sci-hub.se/' + String(Qr).replace(/^\s+|\s+$/g, ''))); } else {     void(Qr = prompt('Enter URL/DOI to sci-hub it', ''));     location.href = 'https://sci-hub.se/' + String(Qr).replace(/^\s+|\s+$/g, ''); }
egorpv
·3 jaar geleden·discuss
ATI/AMD used VLIW-based TeraScale sometime in 2007-2011 [1], although some stories claim it started even earlier [2], but in any case they later dropped it in favor of RISC-based GCN. And I'm not sure if Nvidia ever had anything VLIW-based at all.

[1] https://en.wikipedia.org/wiki/TeraScale_(microarchitecture)

[2] https://www.anandtech.com/show/4455/amds-graphics-core-next-...