In the Innovation Adoption Curve, we are absolutely beyond the Early Adopters phase and possibly the Early Majority. The growth rates necessarily have to start trending down because there’s no one left to sell to.
TFA isn’t about consumer usage, it is about training the next generation models. An interesting thought I heard recently is that a SOTA model has about the same parameters as the number of synapses in a Golden Retriever’s brain that are not dedicated to biological processes like breathing. Most of that should be wrapped in double quotes, don’t take it literally! But that number is about 100x lower than the same synapses in a human brain.
If the next order of magnitude costs 40B, I wonder if it’s even possible to get to the one after.
Sony removing the disc drive from PS6 will save them a lot of money if Xbox also removes it. I wonder if they’re back channel colluding on that right now?
Sort of like how Diary Queen aren’t allowed to call their desserts “Ice Cream” because there isn’t enough dairy, we need to force retailers to start calling them game-licenses? This feels like a whole lot of a big fuss over something like that. I really feel like there must be something deeper going on.
Back in the old days, we would be pooling resources like that to host a server for the clan. And I wonder if the reason those games are less popular has more to do with marketers being good at their job than a change in the base gameplay.
There are local clubs available but everyone wants to play on the nice FIFA field, which is the one that has to be rented.
We rent time at a football field. We buy tickets to watch a single match. There are parallels here to not owning video games. I don’t really understand why one is so heinous.
Let’s say there’s a new rule implemented by the NBA that no one likes (similar to a fear of live service games changing). How is that resolved there and why can’t that solution work for video games?
I think a big thing we’re currently missing here is something like a community field or park. Why are there no open-source, community-run Diablo projects for example? If no one cares enough to do that, maybe this isn’t so big of an issue.
Math is a language to explain systems. Teaching someone that force varies linearly to mass is a helpful first pass. It isn’t exactly linear but is not exponential at all.
Gaining expertise is always the hard part and our new LLM overlords are making that much harder. So the simple “pure” functions as a teaching aid have never been more important.
End users have never cared about how the sausage is made though.
There are a set of these “false beliefs” people can hold that are clearly untrue but are beneficial to them in other ways. This one about “hard work leads to success” is a very powerful one. Lean the hell into it if you ever come across an opportunity to!
From what I gather, this is Anthropic-only because of disagreement there. OpenAI is not subject to apply the policy and the US has no power to limit foreign companies like Deepseek and GLM.