Notes on writing a voxel game in Dyalog APLhomewithinnowhere.com3 points·by rak1507·4 maanden geleden·0 comments
rak1507·8 maanden geleden·discussIt seemingly takes a long time to write good software too, co-dfns is infinity+1 years in progress...
rak1507·9 maanden geleden·discussThere's a difference between one line and short/terse/elegant. {m:(x,x)#til x*x; r:til[x]-x div 2; 2(flip r rotate')/m} generates magic squares of odd size, and the method is much clearer. This isn't even golfed as the variables have been left.
rak1507·5 jaar geleden·discusslol do you actually think people care about providing the 'best quality software they can create' https://www.npmjs.com/package/is-even etc