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sebular

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sebular
·16 dagen geleden·discuss
It took me forever to realize this, but I'm pretty sure the "options" ("ghost", "melt", "evanesce", and so on) aren't anything at all, just terms that are all adjacent to "fade" which can be selected for some reason. A search for those terms in the repo doesn't come up with anything.

I was really hoping to see what the "melt" effect looked like :(
sebular
·6 maanden geleden·discuss
The way he animated points with an increasing z value made it click for me. Now, when I look at the formula it makes sense. The larger the value of z, the smaller your projected x and y will be. This checks out because things get smaller as they move farther away. Something that’s twice as far away will seem half as big.

The rotation formula eludes me.
sebular
·7 maanden geleden·discuss
Nonsense. Open the console on l any mediocre webpage and you’ll see a stream of JavaScript errors. But it’s still working. One script crashes? Doesn’t matter to any other script. Unhandled exception? Rest of the app is still working fine. Hell, that button may work if you just click it again.

And CSS syntax error causing only that single line of code to be ignored while every other line of code works fine is the very definition of fault tolerance.

What else could you possibly want?
sebular
·8 maanden geleden·discuss
I’m browsing around on this site and don’t see any indication that this is satire. I think your initial reaction is correct.
sebular
·10 maanden geleden·discuss
Congratulations! Beautiful design, very simple and appealing. The onboarding flow filled me with optimism, which I appreciated.

That said, I bounced off at the pricing. The $30 lifetime price isn’t something I find inherently too expensive, but I need to see if the app works for me before committing to it. It was weird that if I went forward with the free trial it would automatically put me on the exorbitant $3/week price. That option was repellent and got me worried about forgetting to either cancel or make the purchase. Compounding the issue was uncertainty about whether I even _could_ make the lifetime purchase after accepting the free trial.

Then I lost momentum and started thinking about how I was about to drop $30 on an app that’s just some HN poster’s 4-month project, and I have no clue how crippled it will be if (when) you decide to shut down the API.

If you’re confident the app itself is habit-forming, I’d recommend just letting people use it for a couple weeks and then hitting them with the paywall. And when you’re asking for that kind of money and using the word “lifetime”, I’d describe how you’re going to guarantee that to the user, even if they’re the only person who ended up buying your app.

Edit: Now I’m stuck on the payment options screen with no way to delete my account. Not happy about that.