> Back in the old days, people used to do general-purpose GPU programming by using shaders like GLSL. This is what inspired NVIDIA (and other companies) to eventually create CUDA (and friends).
I learned about this at the lecture last week. So fun to see this project.
Are there any established alternatives to this? I couldn't seems to find them even though it's such a good idea and I think there is demand for this. Thank you.