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umutdev

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umutdev
·10 maanden geleden·discuss
level 47 cheat ``` // Keep track of already hit notes const hitNotesSet = new WeakSet();

// Define hit zone (adjust based on your game layout) const hitZoneY = window.innerHeight - 150; // ~150px from bottom const tolerance = 20; // allowed error in pixels

function hitNotes() { document.querySelectorAll('.note').forEach(note => { if (hitNotesSet.has(note)) return; // already triggered

    const rect = note.getBoundingClientRect();
    const noteY = rect.top;

    // Check if note is in hit zone
    if (Math.abs(noteY - hitZoneY) <= tolerance) {
      let arrow = note.innerText.trim();

      let keyMap = {
        '↑': 'ArrowUp',
        '↓': 'ArrowDown',
        '←': 'ArrowLeft',
        '→': 'ArrowRight'
      };

      let key = keyMap[arrow];
      if (key) {
        document.dispatchEvent(new KeyboardEvent('keydown', { key }));
        document.dispatchEvent(new KeyboardEvent('keyup', { key }));

        hitNotesSet.add(note); // mark as hit
      }
    }
  });
}

setInterval(hitNotes, 20); // check 50x per second ```
umutdev
·11 maanden geleden·discuss
go error handling bla bla shitpost
umutdev
·vorig jaar·discuss
why not real MSN
umutdev
·2 jaar geleden·discuss
this kind of thing used to be made for touchbar