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yzsh
·4 jaar geleden·discuss
This looks like Erlang for game design.

I’ve done some game programming software and a large number of their decisions make sense in that environment. In particular, expression evaluation and a lack of booleans.
yzsh
·4 jaar geleden·discuss
Like: 1. Expansive Stdlib: it’s great to know there’s a working library I can rely on that will have long term investment for most things 2. Compile times are fast 3. Readable libraries. It’s pretty easy to folllow go library code Dislike: 1. Interface{} and gotos. They are easily avoidable in production code, but they open up some weaknesses in working with third parties. 2. Error handling. It should be a compile error not to handle a Retuned error without an _.
yzsh
·4 jaar geleden·discuss