Adobe Open Source(adobe.github.io)
adobe.github.io
Adobe Open Source
http://adobe.github.io/
24 comments
It's nice to know that the biggest tech brands are slowly moving towards open source. That does reassure common men like us.
"2 years 8 months since last commit" :p
It says "11 months since last commit" for me. Either way it's wrong. Brackets was updated 3 hours ago (https://github.com/adobe)
There was a short quieter period when Adobe was incorporating Brackets to Dreamweaver, but since then we have done tons of new features, bug fixes and a steady stream of releases.
We are always looking for new contributors and can help to get started with the codebase! Join our Slack or post on GitHub!
(Disclaimer: I am a non-Adobe core contributor of Brackets).
We are always looking for new contributors and can help to get started with the codebase! Join our Slack or post on GitHub!
(Disclaimer: I am a non-Adobe core contributor of Brackets).
Adobe is sitting on tons of software and could open source a whole lot more, such as their embedded JS (ES3?) engine and maybe older FrameMaker sources and other print-era renderers they don't have a direct commercial interest in anymore.
> their embedded JS (ES3?) engine
Your wish has already been granted. "Source code for the Actionscript virtual machine": https://github.com/adobe-flash/avmplus
4 years old, dunno how closely it tracks the current Actionscript interpreter in the Flash plugin. It's also worth noting that they donated this VM to Mozilla eleven years ago, according to Wikipedia: https://en.wikipedia.org/wiki/Tamarin_(software)
Your wish has already been granted. "Source code for the Actionscript virtual machine": https://github.com/adobe-flash/avmplus
4 years old, dunno how closely it tracks the current Actionscript interpreter in the Flash plugin. It's also worth noting that they donated this VM to Mozilla eleven years ago, according to Wikipedia: https://en.wikipedia.org/wiki/Tamarin_(software)
I agree with the idea itself, but just want to point out that they still have commercial interest in print rendering. InDesign is the evolution of FrameMaker.
Well I wouldn't want them to open source After Effects for example, reading their source code would hurt me so much
How much a month does the subscription to the open source code cost? ;)
$30 USD a month, or $150 CAD, and you have to commit to a year at signup. Cancellation fee is 99% of the remaining term.
Kidding aside --- any plans for Adobe to open-source Coral UI? I work with projects that run right beside AEM but not within it, and it would be great to make that entire experience seamless.
Kidding aside --- any plans for Adobe to open-source Coral UI? I work with projects that run right beside AEM but not within it, and it would be great to make that entire experience seamless.
Does anyone knows what's up with Boost GIL by Adobe?
It's not hosted here, but it's on their website: https://stlab.adobe.com/gil/ (With no updates in 10 years :S)
Is it abandoned...? Is it "done"? (Or has everyone moved on to some other library?)
I really liked the template magic it did. It was so generic and flexible with image formats while being very performant. Really puts to shame the garbage that's in OpenCV
Is it abandoned...? Is it "done"? (Or has everyone moved on to some other library?)
I really liked the template magic it did. It was so generic and flexible with image formats while being very performant. Really puts to shame the garbage that's in OpenCV
From 5 minutes of googling it looks to me like it's been collectively quietly moved on from, but that it's not broken.
Put it this way: it's in Boost. Boost is an established standard. If a library in Boost suddenly stopped working because of language changes, that would produce some kind of response. In GIL's case, it looks like may be a reasonable number of quiet users of GIL, so any such "okay, we need to do something about this" might be met with a collective "wait, hold up, let's fix it."
Note I said might. I honestly have no idea.
What I did was search for "adobe gil" but date-restricted the search to after 2007: https://www.google.com/search?q=adobe+gil&tbs=cdr%3A1%2Ccd_m...
That gave me
http://boost.2283326.n4.nabble.com/gil-What-is-the-status-of... - from 2010
https://code.google.com/archive/p/gil-contributions/source/d...:
- most recent commit 2013
- most recent downloadable file 2010
- one export to github, https://github.com/chyh1990/gil-contributions/commits/master, that hasn't made any changes (github commit list === google code commit list)
- result http://www.boost.org/doc/libs/1_36_0/libs/gil/test/image_io.... says to look at http://opensource.adobe.com/gil, this redirects to https://sourceforge.net/adobe/wiki/Home/. Jumping manually to https://sourceforge.net/adobe/wiki/Projects/ leads me to https://sourceforge.net/adobe/genimglib/home/Home/, which shows updates from 2007.
BUT.
I tried refining my google search to `adobe "gil"`, including the quotes. The first result?
https://github.com/boostorg/gil
And then...
https://github.com/boostorg/gil/commits/develop
shows commits from last month. Objectively speaking it's not, say, React. There were a bunch of commits in 2013-14.
The project only has 15 stars, 7 watches and 20 forks, but
- https://github.com/boostorg/gil/graphs/contributors shows a total code churn of 214,889 added lines, 99388 removed lines (data without context - could be due to version control shuffling) between about 15 committers (I didn't count them)
- https://github.com/boostorg/gil/pulse shows... not much, because I can only show 1 month max :(
- Of the 4 issues, none have been closed, but there is extensive discussion between maintainers on one of them (on what looks like a setup issue).
I don't know what to make of this repo, here's hoping if you poke it you'll get a nice result. :P
Put it this way: it's in Boost. Boost is an established standard. If a library in Boost suddenly stopped working because of language changes, that would produce some kind of response. In GIL's case, it looks like may be a reasonable number of quiet users of GIL, so any such "okay, we need to do something about this" might be met with a collective "wait, hold up, let's fix it."
Note I said might. I honestly have no idea.
What I did was search for "adobe gil" but date-restricted the search to after 2007: https://www.google.com/search?q=adobe+gil&tbs=cdr%3A1%2Ccd_m...
That gave me
http://boost.2283326.n4.nabble.com/gil-What-is-the-status-of... - from 2010
https://code.google.com/archive/p/gil-contributions/source/d...:
- most recent commit 2013
- most recent downloadable file 2010
- one export to github, https://github.com/chyh1990/gil-contributions/commits/master, that hasn't made any changes (github commit list === google code commit list)
- result http://www.boost.org/doc/libs/1_36_0/libs/gil/test/image_io.... says to look at http://opensource.adobe.com/gil, this redirects to https://sourceforge.net/adobe/wiki/Home/. Jumping manually to https://sourceforge.net/adobe/wiki/Projects/ leads me to https://sourceforge.net/adobe/genimglib/home/Home/, which shows updates from 2007.
BUT.
I tried refining my google search to `adobe "gil"`, including the quotes. The first result?
https://github.com/boostorg/gil
And then...
https://github.com/boostorg/gil/commits/develop
shows commits from last month. Objectively speaking it's not, say, React. There were a bunch of commits in 2013-14.
The project only has 15 stars, 7 watches and 20 forks, but
- https://github.com/boostorg/gil/graphs/contributors shows a total code churn of 214,889 added lines, 99388 removed lines (data without context - could be due to version control shuffling) between about 15 committers (I didn't count them)
- https://github.com/boostorg/gil/pulse shows... not much, because I can only show 1 month max :(
- Of the 4 issues, none have been closed, but there is extensive discussion between maintainers on one of them (on what looks like a setup issue).
I don't know what to make of this repo, here's hoping if you poke it you'll get a nice result. :P
I guess it's still on life support - but the real question is: Does Adobe still use it internally?
https://github.com/adobe/flash-platform
A place for them to put Flash after they stop supporting it?
A place for them to put Flash after they stop supporting it?
Would I be able to submit a patch to uninstall the Intel True Key bloatware that comes with Flash? Nobody is able to remove this piece of sh.. https://forums.adobe.com/thread/2126934
Snap.SVG is great!
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Brackets is pretty good and it's very fast for a hybrid. I don't use it much these days though except when I just want to use a different editor for a change.
I didn't even know this was a thing. Sounds like a great idea. Although with adobe's track record like with coldfusion i don't know about this one
Likely Adobe won't ever open source ColdFusion with a perfectly viable version already available.
http://lucee.org
http://lucee.org
What is Adobe's track record with ColdFusion?
ColdFusion wasn't always owned by Adobe.
The software was developed by Allaire in 1995. Macromedia bought Allaire in 2001, and Adobe bought Macromedia in 2005 [1].
My memory is from end of '90s and it had a terrible track record back then, security-wise.
Here's the current track record from '06 and onward [2].
[1] https://en.wikipedia.org/wiki/Adobe_ColdFusion [2] https://www.cvedetails.com/product/8739/Adobe-Coldfusion.htm...
The software was developed by Allaire in 1995. Macromedia bought Allaire in 2001, and Adobe bought Macromedia in 2005 [1].
My memory is from end of '90s and it had a terrible track record back then, security-wise.
Here's the current track record from '06 and onward [2].
[1] https://en.wikipedia.org/wiki/Adobe_ColdFusion [2] https://www.cvedetails.com/product/8739/Adobe-Coldfusion.htm...