A comparison of 22 Arenas in Rust(donsz.nl)
donsz.nl
A comparison of 22 Arenas in Rust
https://donsz.nl/blog/arenas/
2 comments
Second and third paragraph talk about using a vector as an underlying storage, but mention that 'if you store data in a vec its address might change all the time'. If you hold indexes instead of references to the vector cells, what does it matter if the vector changes its location?
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