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Why 'com_maxfps 250x' uncaps Quake Live's frame rate(marco-nett.de)

7 points·by hoechst·10 godzin temu·2 comments
marco-nett.de
Why 'com_maxfps 250x' uncaps Quake Live's frame rate

https://marco-nett.de/blog/why-com_maxfps-250x-uncaps-quake-lives-frame-rate/

2 comments

0-_-0·44 minuty temu
Don't you jump the highest with com_maxfps 333 anyway? Or did Quake Live change this from Quake 3?
eqvinox·4 godziny temu
The sad part: strtol(s, ..., 0) would've handled hex input automatically...