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LSRegression

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LSRegression
·2 lata temu·discuss
A toy project, but I'm working on a Scrabble clone for my mother to play. There's singleplayer against an AI, and then multiplayer against other people (myself, mostly). Multiplayer needs a server backend with all the game logic which I have programmed in Rust, but there's no reason I can't have the game logic for singleplayer running entirely in the browser.

By compiling my backend code to WASM I basically do that - the client can use either a client-side 'server' or connect to a real server. The UI code itself is unchanged in either case.

I suppose the need in this case is that I have code written in a language other than JS and I want to run it in a browser; inversely I could have written the entire project in JS and hosted my backend server on say Node.
LSRegression
·2 lata temu·discuss
Great point. Maybe history should capture time spent on page (with page visible) and allow you to filter and sort by that.
LSRegression
·2 lata temu·discuss
I have to work with SQL Server and use DataGrip wherever possible, using SQL Server Management Studio only for the pieces DataGrip doesn't support (mostly running SSIS packages). My productivity really did jump when I switched to DataGrip.
LSRegression
·3 lata temu·discuss
It's already being used for that! I use a program called Dungeondraft[1] for easily creating maps for TTRPGS and it's built on top of Godot (see the modding API page[2] where they mention Godot).

[1]: https://dungeondraft.net/

[2]: https://megasploot.github.io/DungeondraftModdingAPI/