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alvivar

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Making Video Games in 2025 (without an engine)

noelberry.ca
457 points·by alvivar·5 miesięcy temu·215 comments

Do you have to know every line of code your agent writes?

registerspill.thorstenball.com
1 points·by alvivar·6 miesięcy temu·0 comments

[untitled]

1 points·by alvivar·w zeszłym roku·0 comments

Tinygrad will be the next Linux and LLVM

twitter.com
29 points·by alvivar·2 lata temu·37 comments

The "it" in AI models is the dataset

nonint.com
108 points·by alvivar·2 lata temu·74 comments

Don't trust your business with Linode

twitter.com
71 points·by alvivar·4 lata temu·25 comments

comments

alvivar
·4 miesiące temu·discuss
Just curious, what have you seen before that was like AI?
alvivar
·4 miesiące temu·discuss
I was reading the article, but I don't think it's possible to slow the fuck down, honestly. There are too many people who need to discover for themselves what the limits of these AI models are when they push them far.

Maybe some people have already reached that point after so much AI coding and are now warning us; they pushed so hard that they understand the limits. But this is the kind of thing you need to experience on your own.

You need to experiment, learn, test the limits, think for yourself, take as many steps back as you need.
alvivar
·5 miesięcy temu·discuss
Inspired by this blog post by Noel Berry, I started playing with SDL3 and C# yesterday, experimenting with falling sand algorithms (implemented sand, stone, and water) https://github.com/alvivar/falling-sand
alvivar
·5 miesięcy temu·discuss
I plan all the time. I just tell Pi to create a Plan.md file, and we iterate on it until we are ready to implement.